I've often dabbled in this sort of game - Inquisitor was a good suggestion and you might want to look at Warwick Kincade's Normandy Firefight.
arwickkinrade.blogspot.com/2011/12/sneak-peak-normandy-firefight.htmlI found that what would be excessive granularity in a typical skirmish game - character pose, ammo counting, actions etc, can be really immersive without slowing up the game, or more importantly, becoming tedious. I think NF manages to pull this off really well.
Inquisitor is a good base, it has a nice activation sequence based on a characters initiative, but after a while comes across as a bit rushed/rough round the edges - I found there was a huge tempation for players to tweak the stats or indulge in powerplay, which was even encouraged by Gav Thorpe, but if rigourously controlled, it can produce some really interesting games .