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Author Topic: Reality's Edge: Cyberpunk Skirmish Rules by Osprey  (Read 14546 times)

Online sundayhero

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #60 on: February 16, 2019, 07:24:58 PM »
Is there any chance to see arcane/magic/psy powers in this game ? Thinking of Shadowrun of course  8)

thanks


edit : and races/archetypes too !
« Last Edit: February 16, 2019, 07:37:25 PM by sundayhero »

Offline Historiker

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #61 on: April 16, 2019, 08:34:13 PM »
Has anyone of heard news of the game?

I am being told that there is quite a lot of information in a Facebook group but I don't have an account there.

On Amazon it is being listed as being released on July 25th this year. Would that be correct?

Having become a huge fan of "This is not a Test" by the same author I am very much looking forward to playing a similar system in a cyberpunk setting and I even bought my first Infinity miniatures for this reason. Great models  8)

Any news regarding the game are appreciated. Thanks :)

Offline YPU

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #62 on: April 16, 2019, 09:30:46 PM »
No idea, there doesn't appear to be a dedicated facebook group that I can find, though it might be the TiNaT group?
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Offline Historiker

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #63 on: April 16, 2019, 09:56:09 PM »
Yes, I think that's the one!

Offline Storm Wolf

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #64 on: April 16, 2019, 10:38:48 PM »
No idea, there doesn't appear to be a dedicated facebook group that I can find, though it might be the TiNaT group?


Or it's a dedicated Facebook Tina Turner fan site lol

Sorry couldn't resist

Knowing my luck, I would throw the pin and still be holding the grenade - gulp!

Offline Banderium

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #65 on: April 17, 2019, 08:01:57 AM »
No idea, there doesn't appear to be a dedicated facebook group that I can find, though it might be the TiNaT group?

I think he refers to the group named "Cyberpunk Miniatures Gaming" whose administrator is Joseph McGuire.

Offline nozza_uk

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #66 on: April 17, 2019, 03:19:17 PM »
On Amazon it is being listed as being released on July 25th this year. Would that be correct?

Amazon showing it as selling for £35. This correct?

Offline Deathwing

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #67 on: April 17, 2019, 04:05:46 PM »
Greetings sprawlers.  I am just now seeing this thread, so apologies for the lack of updates. For the time being, I have played things pretty close to the chest regarding Reality's Edge as I do not have a street date yet from Osprey.  I can say that the book is in the last stages of being prepped.  I am happy to answer any specific questions you may have, but for now a quick blast of the basics:

1.  It's TNT under the hood, but slightly more character driven. Activation is just like TNT, but models have Hit Points and more individual skills.  There are faction specific crews per se.  Instead each showrunner, the leader of the crew, pulls from the same mix of operatives. Though your showrunner's background can tweak things a bit.
2.  Crew size is between 3-9 models.  Most crews max at six models, but some character types can fill two models slots (your punk ganger bullet catchers).
3.  Hacking is included and is a opposed roll system.  I decided to keep it quick and simple.  The game has an on-board virtual element that lets avatars and physical models exist simultaneously.
4.  Basic tropes are Blade Runner and Cyberpunk 2020 inspired.  There is no magic or supernatural elements in the main world.  If the book is successful, more than happy to do a Shadownruneque supplement.
5.  There are rules for civilians getting in the way, drugs, corporate intrigue,  tons of cybernetics, equipment, and other crazy stuff.
6.  The book is huge.  Way bigger than the TNT rulebook.

Hope that helps.

Joseph McGuire, President/Janitor at World’s End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/

Online sundayhero

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #68 on: April 17, 2019, 04:14:43 PM »
Quote
4.  Basic tropes are Blade Runner and Cyberpunk 2020 inspired.  There is no magic or supernatural elements in the main world.  If the book is successful, more than happy to do a Shadownruneque supplement.



I really hope (even if I think it's a mistake to not have integrated it in the main rulebook) you will do a magic and fantasy races supplement ! I already own a collection of shadowrun minis, I will be able to feed the forum with dozens of pages  lol

edit : by the way, is there a french version planned ? I know several osprey games had one. thanks
« Last Edit: April 17, 2019, 04:50:25 PM by sundayhero »

Offline mkultra99

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #69 on: April 17, 2019, 06:42:56 PM »
Sounds awesome.. hopefully it will be what everybody has been waiting for.

Is there crew progression?
Is there a campaign? How detailed/in depth? (by way of comparison, the new KillTeam campaign is neither and sucks)

Offline Historiker

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #70 on: April 17, 2019, 06:58:50 PM »
Many thanks for the update! Sounds fantastic!

Really looking forward to seeing more of it in the coming months and hoping for many supplements. There can never be enough Cyberpunk  8)

Offline Deathwing

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Re: Reality's Edge: Cyberpunk Skirmish Rules by Osprey
« Reply #71 on: April 18, 2019, 03:23:12 PM »
Sounds awesome.. hopefully it will be what everybody has been waiting for.

Is there crew progression?
Is there a campaign? How detailed/in depth? (by way of comparison, the new KillTeam campaign is neither and sucks)

Yes and yes.  It's a bit different than TNT in the sense that stat raises are rather hard to come by.  Instead the focus is more on skills and class upgrades.  The focus is on street level operatives so no world-class assassins or Olympic level athletes.  Experience is also different.  Not everyone can get it.  Only your leader and the people you bring "in-house" as it were can be expected to want to improve, the rest of your team are just there for a paycheck, not self-improvement.   So the campaign stuff is as in-depth as TNT, though much more tailored for a more small-team of operatives.