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The *average* human is 7.5 heads tall, a *tall* human is about 8. The pubic bone is usually the halfway point on the body and the wrists typically line up with the hip joint, the elbows with the navel.
Walk down any busy street and you'll see numerous exceptions to the above.
But what has that to do with scale height?
I'm guessing the Valiant figure is the plastic German, second from the right.
Valiant are indeed rescaling and I've seen pictures on another forum of pre-production figures obtained at Bovington including this side by side with Dixon, SHQ and Adler.
Please can we remain polite.
100% of gaming figures are out of scale with and not in proportion with real humans.
it renders all the endless, “...are these figures in scale with?...” debates pointless.
I could easily live with some body shape variety, but helmets and rifles etc were not 'shrink to fit'. Private 'Lofty' might only be 26mm, but his rifle and helmet should be the same size as Cpl Tiny's, even though he's 30mm.
When FAA were up and running, ye good olde days, people would ask 'what scale?'. My reply was always they are not scaled the models are 20mm eye-to-foot.