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For "Papyrus Alley" and similar settings, how might shields be represented in Pulp Alley?
Could crossbows be Single-Shot, Shoot = Ballistic Skill + Might, able to run and shoot while loaded, or would that make them too powerful?
And, for mighty archers, could they shoot once per turn at Ballistic Skill + Might, when Ready?
Shields -- If your kit includes a Shield, you may use ANY of your Brawl or Defend successes to block an enemy success of the same or lower dice-type.For example, if you are rolling d8s you could use a 4 to block an enemy's 5 if they were rolling a d6 or d8. But you could not use your 4 to block an enemy's 5 if they were rolling d10's. Note, the normal rules for who controls blocking still applies - so if you are the defender and want to block then you must choose the Defend (Dodge) option.
I wonder if repeating crossbows might be treated like SMGs (relatively-speaking to other weapons for when they were employed)...
That has me curious -- most of the weapon kits in Pulp Leagues have some kind of balancing factor to their bonus...