1. May spend one action picking up a fallen comrade.
2. May not shoot.
3. May not use magic.
4. Melee fight at -2 (if they win, they back away 1" rather than do dmg).
5. Move is -1" for every level of armor worn by OOA char (may spend an action stripping 2 levels of armor off of OOA character),
6. May drop comrade for free at any time.
Post-game - out of action guys lose their equipment traits (except armor, unless comrade was stripped)
-dar