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However, as regards Celtic myth, have you tried the Osprey 'Of Gods and Mortals' rules? I've collected several Celtic warbands and have the Celts supplement.
If nothing else I will be interested to see the barbarian miniatures - mammoth riding neanderthals sounds intriguing.
About 10:26
mammoth riding neanderthals sounds intriguing.
Didn’t say you were wrong, just that it was odd
http://www.propworkshop.co.uk/oakbound/
Rick Priestley: The infantry units tend to be 5-10, cavalry 3-5, larger monsters like Trolls 1-3, bigger monsters, chariots, and engines on their own. Wizards and Warlord characters usually have a couple of bodyguards - which in the case of wizards can be things like familiars, spirit guides, and such like. Units are generally 'one thing' like archers, spearmen, swordsmen, etc. Small force about six units (nice size for a game).
Rick Priestley: Yes you can use whatever you have so long as they are based individually - round, square, polyhedral, rectangular - doesn't matter - I just assume models are based 'to fit' in the traditional manner. The exact size isn't an issue. Most of our collections were based for Warhammer years ago - or are the modern style round base - we use both together. Measurement - in inches - can pre-measure - measure edge to edge - nothing very unusual there
Rick Priestley: I don't think terrain will be a problem - I've provided the basics in respect of movement, cover and so on - but when it comes to fitting the rules to your terrain I'd adopted the same kind of 'make sure you agree before the game' approach that I used in the Red Book of the Elf King game - so there is some flexibility to take account of 'really strange' stuff. I have some fairly big bits of terrain myself... including a 2' square 'hill fort' and an improbably vast marsh made by Nigel Stillman that I liberated from GW... all of which we've used.
For those of you familiar with the Beyond the Gates of Antares rules you will be ahead of the crowd, hint hint. This game will be using the same d10 system and order dice system.
Skeleton warriors can be armed with swords or spears, others wield bows or crossbows, or ride skeletal steeds or chariots drawn by the same.