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Author Topic: Askari - several years in the making  (Read 26189 times)

Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6612
Re: Askari - several years in the making
« Reply #30 on: January 06, 2019, 04:54:42 PM »
Wonderful looking table.
I can't tell you how much I like the terrain.
How much fun can one have with friends and a great table to play on.
Well done.
Semper Fi, Mac

Offline Westbury

  • Mad Scientist
  • Posts: 749
  • Gaming from Gondolin
    • Westbury Wargamers
Re: Askari - several years in the making
« Reply #31 on: January 06, 2019, 05:41:50 PM »
It certainly was fun amid much banter, some of which can't be repeated. A one of the British commanders I can only say "thank god for the wildlife" as our performance was less than what the colonial office expected; I of course blame the rules.

Offline blacksoilbill

  • Mastermind
  • Posts: 1492
Re: Askari - several years in the making
« Reply #32 on: January 07, 2019, 11:20:07 AM »
That is a great looking game, and sounds like it was a hoot to play. Another question about your armoured car rules: did it count as a gun team for shooting and being shot at, or something different? (I'm thinking about using TMWWBK for Russian Civil War.)

Offline has.been

  • Galactic Brain
  • Posts: 8292
Re: Askari - several years in the making
« Reply #33 on: January 07, 2019, 11:40:16 AM »
We treated it as crew served, i.e. same as artillery, however it was allowed to move
and fire. Just increase difficulty (cover) by one, or, it was allowed to do the 'skirmish'
move from the rules i.e. half a move & half fire.
These choices were greatly reduced when first the co-driver, then the driver were
adjudged wounded. The commander (our own 'Westbury') simply maintained machine
gun fire & did not worry moving. Fortunately he continued to pass pinning tests, as had he
got into morale problems he would have abandoned the A/car & run for it.

If you want to differentiate between A/cars (or abilities of crews) may I suggest
you use dice other than D6s. e.g. good crews/cars get D10s. I would add fun by
having some hazard cards, e.g. Pot-hole in road roll D6  1,2 = wheel damaged..... etc.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: Askari - several years in the making
« Reply #34 on: January 07, 2019, 12:51:02 PM »
Thanks for that - there's some cool ideas in those extra rules.
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline blacksoilbill

  • Mastermind
  • Posts: 1492
Re: Askari - several years in the making
« Reply #35 on: January 07, 2019, 02:46:43 PM »
Yes, thanks - those are some great ideas.

Offline has.been

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  • Posts: 8292
Re: Askari - several years in the making
« Reply #36 on: January 07, 2019, 10:27:22 PM »
I don't know about 'great' but they certainly are cheap. Have fun guys.

Offline flatpack

  • Mastermind
  • Posts: 1395
  • Hiding in the shed
Re: Askari - several years in the making
« Reply #37 on: January 07, 2019, 10:35:04 PM »
Cheap, cheap....it’s all free.
Flatpack

Offline flatpack

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  • Posts: 1395
  • Hiding in the shed
Re: Askari - several years in the making
« Reply #38 on: January 09, 2019, 08:39:42 PM »
Talking of armoured cars, here are the two Warbases, mdf and cardboard armoured cars that I put together for the period.













Just adds a bit of fun, trying to get these down the jungle trails.

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Askari - several years in the making
« Reply #39 on: January 09, 2019, 10:57:11 PM »
You did a great job making the armored cars  :-*
Congrats!
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. – Mark Twain, Life on the Mississippi

Offline joekano

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    • My blog: Major Thomas Foolery
Re: Askari - several years in the making
« Reply #40 on: January 10, 2019, 05:06:46 PM »
Great to see the table in action!  Thanks for sharing!
"Gentlemen, you can't fight in here, this is the war room." -President Merkin Muffley
http://majorthomasfoolery.blogspot.com/

Offline flatpack

  • Mastermind
  • Posts: 1395
  • Hiding in the shed
Re: Askari - several years in the making
« Reply #41 on: January 10, 2019, 05:39:31 PM »
I did struggle to find suitable figures for this period, but as I’ve said before, I’ve spent a couple of years gathering them from different suppliers.
Here are some photos of them before painting.


British troops


British machinegunners


Indian mountain gun


German machinegunners and artillery


Mule train







Offline flatpack

  • Mastermind
  • Posts: 1395
  • Hiding in the shed
Re: Askari - several years in the making
« Reply #42 on: March 04, 2019, 08:49:06 PM »
New train, that we can try and get into the next game, scheduled for two weeks time.

Before the paint job.




After the paint job.










Online vodkafan

  • Scatterbrained Genius
  • Posts: 3527
Re: Askari - several years in the making
« Reply #43 on: March 04, 2019, 11:12:56 PM »
  :o I better get painting!
I am going to build a wargames army, a big beautiful wargames army, and Mexico is going to pay for it.

2019 Painting Challenge :
figures bought: 500+
figures painted: 57
9 vehicles painted
4 terrain pieces scratchbuilt

Offline flatpack

  • Mastermind
  • Posts: 1395
  • Hiding in the shed
Re: Askari - several years in the making
« Reply #44 on: March 15, 2019, 07:23:47 PM »
Images for tomorrow mornings game.
Just waiting for troops to gather, and a “native village” to materialise.




Finished train


Finished British troops





How will they get on against their old enemy ?
We will find out in the morning.