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Command Sabot Bases for Augustus to Aurelian
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Topic: Command Sabot Bases for Augustus to Aurelian (Read 1040 times)
carojon
Mastermind
Posts: 1125
Command Sabot Bases for Augustus to Aurelian
«
on:
February 13, 2019, 04:31:56 PM »
I had been thinking about how to identify my commanders during a game of Augustus to Aurelian which uses numbered chits to identify a specific commander to activate himself and the units under his command.
In addition I also wanted to be able to identify a commander for campaign purposes and record the orders that commander was operating under at any given time.
My solution was to adapt some command sabot bases produced by Supreme Littleness Designs originally for Sharp Practice II.
If you would like to know more then just follow the link to JJ's
https://jjwargames.blogspot.com/2019/02/command-sabot-bases-for-augustus-to.html
Jonathan (JJ)
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Often it is better to remain silent and let people think you are stupid than to open your mouth and remove all possible doubt.
http://jjwargames.blogspot.co.uk
Antonio J Carrasco
Supporting Adventurer
Mad Scientist
Posts: 974
Re: Command Sabot Bases for Augustus to Aurelian
«
Reply #1 on:
February 14, 2019, 07:36:10 AM »
Beautiful! And great idea, by the way.
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Codsticker
Supporting Adventurer
Scatterbrained Genius
Posts: 3304
Re: Command Sabot Bases for Augustus to Aurelian
«
Reply #2 on:
February 17, 2019, 12:16:28 AM »
Yeah, I like 'em!
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Kodsticklerburg: A Mordheim Project
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Codsticker's Pulp Alley Tables:jungle, urban, airstrip.
James Morris
Mastermind
Posts: 1591
Re: Command Sabot Bases for Augustus to Aurelian
«
Reply #3 on:
February 17, 2019, 05:09:33 PM »
Love the way you’ve done these. And the command vignettes are stunning too.
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nervisfr
Scatterbrained Genius
Posts: 2605
Re: Command Sabot Bases for Augustus to Aurelian
«
Reply #4 on:
February 21, 2019, 12:26:32 PM »
Great work.
counters are something difficult to make nice on a table
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Command Sabot Bases for Augustus to Aurelian