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Author Topic: Blasphemia's Dark Age of Sigmar (update June 1st: The Bell)  (Read 41139 times)

Offline Cubs

  • Galactic Brain
  • Posts: 4923
  • "I simply cannot survive without beauty ..."
Re: Blasphemia's Dark Age of Sigmar (update February 13th: Iron Legs)
« Reply #120 on: February 14, 2020, 07:36:46 PM »
Beautiful work.
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

Paul Cubbin Miniature Painter

Offline scatterbrains

  • Scientist
  • Posts: 434
Re: Blasphemia's Dark Age of Sigmar (update February 13th: Iron Legs)
« Reply #121 on: February 15, 2020, 03:57:55 PM »
My god this is pretty!

Offline Blasphemia Blackwood

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Re: Blasphemia's Dark Age of Sigmar (update February 13th: Iron Legs)
« Reply #122 on: February 27, 2020, 10:30:51 PM »
Thanks again, everyone!

A few new figures:

Deadwalker Footsoldier and Deadwalker Crossbowman





Netopyr




Offline Blackwolf

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  • Galactic Brain
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Re: Blasphemia's Dark Age of Sigmar (update February 27th: Undead and Bats)
« Reply #123 on: February 27, 2020, 10:36:44 PM »
So good  :-*
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline peleset

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Re: Blasphemia's Dark Age of Sigmar (update February 27th: Undead and Bats)
« Reply #124 on: February 28, 2020, 05:58:45 AM »
I'm pretty sure I killed these guys in a video game.

Killed them over and over again...

... and they still kept coming.

 :-*
 
Thief, Reaver, Slayer.

Offline Elk101

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Re: Blasphemia's Dark Age of Sigmar (update February 27th: Undead and Bats)
« Reply #125 on: February 28, 2020, 07:21:46 AM »
Creepy and slightly disgusting. Excellent work!

Offline Blasphemia Blackwood

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Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #126 on: March 12, 2020, 08:30:22 AM »
Thanks!

A new update: Ogre Mercenaries and more shambling deadwalkers.




http://gardensofhecate.blogspot.com/2020/03/ccliii-aos28-ogre-mercenaries-and.html

Offline HappyChappy439

  • Mastermind
  • Posts: 1044
Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #127 on: March 13, 2020, 12:01:48 AM »
Great work! How did you do the faces for the deadwalkers? You do a great job getting a lot of mileage out of the Perry plastics!

Offline Captain Blood

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Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #128 on: March 13, 2020, 07:56:19 AM »
As ever, the shamblers are fantastic  :-*
You’re a genius.

Offline scatterbrains

  • Scientist
  • Posts: 434
Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #129 on: March 13, 2020, 01:49:32 PM »
Fabulous ... how do you make something so dark and grimmy still look so clean ...

Offline Elk101

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Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #130 on: March 15, 2020, 08:51:08 PM »
Grim! Excellent work.

Offline randycarter

  • Scientist
  • Posts: 372
Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #131 on: March 16, 2020, 08:48:42 PM »
Great work as always. Is maybe Till a reference to Rammstein? It even remembers the video of Keine lust!

Offline Blasphemia Blackwood

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Re: Re: Blasphemia's Dark Age of Sigmar (update March 12th: Ogre Mercs)
« Reply #132 on: March 19, 2020, 09:47:43 PM »
Thanks everyone!

Great work! How did you do the faces for the deadwalkers? You do a great job getting a lot of mileage out of the Perry plastics!

I took normal heads, hollowed out their eyes and noses with a fine drill bit. Then did some fiddly sculpting. I was happy to discover I managed to pull it off.

Fabulous ... how do you make something so dark and grimmy still look so clean ...

It's mostly about where you choose to put your highlights.

Great work as always. Is maybe Till a reference to Rammstein? It even remembers the video of Keine lust!

Yes, my brother named the ogre after Rammstein's frontman. :)

Offline Blasphemia Blackwood

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Deadwalker Paragons are reanimated remains of great heroes from Sunhold's history.


The models are 40mm resin knights from V&V Miniatures. They're fantastic sculpts and casts; I will surely be purchasing more models from them in the future. In my usual fashion, I converted the minis: most notably replaced their original heads with death's head helmets sculpted from scratch. 


I used Warlord Games and North Star doggos for Deadwalker Hounds. Drilled out their eye holes and gave them an appropriately filthy, dusty paintjob.


http://gardensofhecate.blogspot.com/2020/03/ccliv-aos28-deadwalker-paragons-and.html

Offline Cubs

  • Galactic Brain
  • Posts: 4923
  • "I simply cannot survive without beauty ..."
Re: Blasphemia's Dark Age of Sigmar (update March 20th: Deadwalker Paragons)
« Reply #134 on: March 20, 2020, 08:17:49 AM »
Really nasty stuff. Those hounds are so creepy.

 

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