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Author Topic: Next stop Vietnam, reinforcements on page 12  (Read 25437 times)

Offline Dr. Zombie

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Re: Next stop Vietnam VC and USMC reinforcements on page 10
« Reply #150 on: October 11, 2022, 05:06:41 AM »
There is a very nice Dshk in Empress pack NVA12 that would really make the BTR pop, the crew would probably fit inside as well.

I know i have been eying it. But I need this finished for a game next week. So I couldn’t wait for the post. It might get retrofitted though.

Offline Paul @ Empress Miniatures

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Re: Next stop Vietnam VC and USMC reinforcements on page 10
« Reply #151 on: October 12, 2022, 07:37:23 AM »
Excellent work  :-* :-* :-*

Offline Sparrow

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Re: Next stop Vietnam VC and USMC reinforcements on page 10
« Reply #152 on: October 13, 2022, 08:21:23 PM »
Nice job
Put your trust in God and keep your powder dry!

Offline CapnJim

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Re: Next stop Vietnam VC and USMC reinforcements on page 10
« Reply #153 on: October 13, 2022, 11:11:15 PM »
More great work.  The M113 and the BTR look great. 
"Remember - Incoming Fire Has the Right-of-Way"

Offline Dr. Zombie

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Re: Next stop Vietnam heavy armour on page 11
« Reply #154 on: October 15, 2022, 10:16:30 AM »
When I started this Vietnam adventure. I told myself, this is purely going to be jungle patrols and no vehicles. And I have been really struggling to not buy any of the lovely Empress vehicles. I am preparing for a big multiplayer game and for that I already printed and painted up the M113 and BTR152. And now somehow this happened...



It is a bit dangerous to have a 3d printer in the house. I downloaded and readied the file thursday night. Started the printer when I left for work friday and painted the beast friday night.

Really I wanted a PBR for the game, but I could not find a decent STL file. And also I really want the one from Empress with the Apocalypse now crew. Perhaps I should get that as a reward for myself for being such a good boy and really sticking to my jungle patrols only rule..

Offline carlos marighela

  • Elder God
  • Posts: 10759
  • Flamenguista até morrer.
Re: Next stop Vietnam heavy armour on page 11
« Reply #155 on: October 15, 2022, 09:04:44 PM »
Sounds like a plan and makes perfect sense to me!

Lovely work on the track.
Em dezembro de '81
Botou os ingleses na roda
3 a 0 no Liverpool
Ficou marcado na história
E no Rio não tem outro igual
Só o Flamengo é campeão mundial
E agora seu povo
Pede o mundo de novo

Offline Dr. Zombie

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Re: Next stop Vietnam heavy armour on page 11
« Reply #156 on: October 17, 2022, 02:30:42 PM »
I made another M113. I chopped up some spare Marines I had to make some crew. In a pinch they will do.

Offline Grumpy Gnome

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Re: Next stop Vietnam heavy armour on page 11
« Reply #157 on: October 17, 2022, 04:19:16 PM »
Great work on those vehicles mate. I spent a lot of time on M106's and M113's back in the day and models of them always make me nostalgic
Home of the Grumpy Gnome

https://thegrumpygnome.home.blog/

Offline Ash

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    • Ashley Straw.com
Re: Next stop Vietnam heavy armour on page 11
« Reply #158 on: October 17, 2022, 04:42:43 PM »
Good choice of figure for the rear of the M113, looks the part.

Offline CapnJim

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Re: Next stop Vietnam heavy armour on page 11
« Reply #159 on: October 18, 2022, 06:58:16 PM »
Both those latest tracks look really good.  Good work on the crew on that last M113.  They do the trick nicely!

Offline Dr. Zombie

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Re: Next stop Vietnam Battle of Banlah AAR. on page 11
« Reply #160 on: October 25, 2022, 02:10:15 PM »
Battle of Banlah.

An after action report from our recent game. Featuring 6 players and using the unreleased but very nice Badlands rules.

The US Marines launch an assault on a small village suspected to be used as a staging post for an upcomming assault from the NVA.

An overview of the battlefield. The main Marine force is inserted by sea. Force Recon are already deployed near the village. One squad of NVA is guarding the village waiting for reinforcements.


More NVA pour into the area.


As the Marines advance off the beach.


A M113 with 6 Marines also advances from the west.


And NVA troops start to emerge from the secret tunnel system.


All of a sudden the peaceful village is rocked by a fighterjet dropping napalm on the ZSU AA gun. Killing its commander and suppressing the crew.


Then a Huey sweeps in dropping of 2 M60 teams. The US attack is gaining momentum. So far the NVA has not fired a shot.


All of a sudden an RPG streaks out from the village just narrowly missing the M113. The crew quickly turn the .50 on the house where the RPG came from and wounds a NVA soldier.


But not the RPG gunner, who is quick to reload and this time he finds his mark.


The dismounted Marines from the M113 are caught in the open by a squad of NVA who emerge from a hidden tunnel. But they are saved from being gunned down by a sudden heavy monsoon rain shower.


As the sudden rain stops another fireteam is inserted by helo. just on the eastern side of the village at the edge of the fields.


Unfortunately for them. It turns out there is a previously unspotted heavy weapons bunker right before them.


More and more NVA reinforcements are starting to join the fight via the tunnel network.


Even with an armored troop transport a BTR152. Unfortunately for it it gets bogged down in a desperate firefight with the Marine force recon element.


The Marines have yet to engage any NVA troops in combat. But they are starting to take losses. While crossing a field a Marine steps on a landmine. He is instantly killed an the one next to him is wounded and one other becomes suppressed.


The Marines call in firesupport from on call artillery. On the house where the RPG attack came from. It kills one NVA and wounds a civilian.


But again the RPG gunner is left unharmed and he rushes out of the burning building. And as he does so he pops a shot at a MG team across the fields. Wounding them both.


Meanwhile a massive firefight have broken out between the Marines from the M113 and a squad of NVA from the tunnels. So intense in fact that they do not notice that the fires started by the napalm is spreading around them.


The NVA squad from the BTR152 have given up on winning a firefight against the force recon marines. So they fix bayonets and charge in. with some initial success.


The fire from the napalm spreads even further. In fact blocking the Marines from entering the village.



The NVA has managed so set up some mortars and as they fire on some Marines just clearing the treeline devastating them and at the same time the fireteam that landed on the east of the village is gunned down by the combined efforts of the heavy machine gun bunker and a squad of NVA. The game ends. The Marines are unable to reach the village and are forced to retreat.



But the Marines who reach home base can report 10 NVA killed and only 8 Marines.




 



 




« Last Edit: October 25, 2022, 02:32:35 PM by Dr. Zombie »

Offline Paul @ Empress Miniatures

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Re: Next stop Vietnam Battle of Banlah AAR. on page 11
« Reply #161 on: October 27, 2022, 08:45:35 AM »
 :-* :-* :-* :-* :-*

Especially love the explosions  ;)

Offline CapnJim

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Re: Next stop Vietnam Battle of Banlah AAR. on page 11
« Reply #162 on: October 27, 2022, 04:53:15 PM »
Great battle report.  Unless you were the Marines, that is...

Offline Sparrow

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Re: Next stop Vietnam Battle of Banlah AAR. on page 11
« Reply #163 on: October 27, 2022, 06:11:17 PM »
Nice !

Offline Grumpy Gnome

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Re: Next stop Vietnam Battle of Banlah AAR. on page 11
« Reply #164 on: October 28, 2022, 01:49:06 AM »
Looks and sounds like a brilliant game! 👍

 

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