Last Sunday (12th May 2019) Yorkshire was blessed with sunshine and light winds so we took the opportunity to take our gaming gear and set it up on the patio to top up the vitamin D while rolling some dice and having fun.
These circumstances do not occur that often, so we need to make the most of them.
I was joined by Mike Wilson and Doug Wright for another great game of Pulp Alley, using the new 2nd edition rules.
The scenario was set in the world of Albedo, so each league was made up of Anthropomorphic Genetically Engineered Life Forms (or critters) for short. Since the critters developed memory and self awareness there society has been fixated on finding answers to the fundamental philosophical questions: Who are we? Why are we here? Who made us? For what purpose? This has been the catalyst for Albedo society’s quest for the stars. In this game three 'away teams' from competing factions have made planet fall on the planet Diazgon III to investigate a strange edifice from a departed civilisation, as sensors reveal that the most advanced life forms are primitive and aggressive Simians.
In Pulp Alley terms, the scenario played was 'Treasure Hunt'. Minor plot points were placed on the table to represent clues to how to unlock the doors to the mysterious tower where the ancient artifact was located.
Full write up with loads more photos on my hobby blog @
http://wargamesbuildings.co.uk/Hobby-Blog/Pulp-Alley-Albedo-Away-Team-Mission