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M,Ha ha! Still using your very fine orbats, though adjusted to reflect no LMGs and PCs.DB
Dave, O Group might just give me a means to play out a battalion-level infantry action I've been wanting to launch for quite some time now, based on a 1/144th scale game board prepared, and with infantry figs. and supporting hvy. weapons to loosely explore the actions fought SW of Carentan (the US 101st AB vs. the 17th SS PzGren. Div......around the "Bloody Gulch"es).
Depending on the game's ground scale, so many of these support assets were deployed well off the line of contact, and so wondering if there's rule mechanisms in O Group to enable indirect fire missions 'remotely' w/o needing to deploy these elements on-board (or in miniature)?
Thanks JM! Every now and then I'll dust off this board, vacuum over the hedges, and sit it up back against the wall....Hey, you mention support assets above - in O Group, wondering if these can be handled "off board", (and even for the battalion-level medium mortar sections)?Depending on the game's ground scale, so many of these support assets were deployed well off the line of contact, and so wondering if there's rule mechanisms in O Group to enable indirect fire missions 'remotely' w/o needing to deploy these elements on-board (or in miniature)?
You would have to assume so, at Battalion level, you would be accessing regimental or battle-group level support, which could be literally kilometres behind the front. The real problem is that in this scale, if you get to call in a stonk, it will just obliterate the opposition. The use of artillery, making it available, but not in such a way that it makes the game completely one-sided, is a challenge with WW2 games.
That is a thing of true loveliness.
I’m not sure of the ground scale of O Group, but I suspect the table is only a km or so in depth. Which doesn’t give a lot of room for artillery to land in.
FlyX,All the artillery in OG is off board.Battalion Mortars are represented by a single base, (any shape or size) next to the Battalion HQ. The models function is to remind players of this asset, and when they've used them or if they are currently low on ammo. In reality they are, of course, much further to the rear along with the rest of the artillery.Ground scale is very approximately 1” ≈ 20 to 25 yards/meters. Bearing in mind that we are always as wargamers limited by the physical depth of our gaming tables, something that did not impact upon many WW2 commanders. DB