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Author Topic: Monster Blood Tattoo RPG - Final Session Added April 28  (Read 5457 times)

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Third Session Report Added
« Reply #15 on: February 07, 2020, 12:20:19 PM »
Thanks for all the kind comments!  Scatterbrain, much of the technology in the books is based on weird biologics.  The wooden box is a device called a sthenicon which contains an creature that, when the wearer puts the box on, puts tendrils into the wearer's eyes and nose that greatly enhance the wearer's senses.  If worn too long, the box becomes permanently attached to the face.

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Fourth Session Report Added - Feb 14
« Reply #16 on: February 14, 2020, 06:52:55 PM »
We were able to do our fourth session of the MBT role-playing campaign, The Peltryman's Behest.  Our heroes conclude their attack on the ashmonger Scollfyld and discover that the remains of Albany Portent have been sent much farther afield. 

More may be found on my blog:

https://bogdanwaz.blogspot.com/2020/02/monster-blood-tattoo-peltrymans-behest-3.html

Offline scatterbrains

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Re: Monster Blood Tattoo RPG - Fourth Session Report Added Feb 14
« Reply #17 on: February 15, 2020, 03:38:51 PM »
What a great collection of hats in this adventure! Why did they ever go out of fashion? boggles the mind.

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Fifth Session Report Added Feb 21
« Reply #18 on: February 21, 2020, 04:52:37 PM »
We were able to do the fifth of our weekly sessions of the MBT role-playing campaign, The Peltryman's Behest. 

Our heroes, facing arrest for a crime they did not commit, escape Brandenbrass but not before a most unexpected encounter.  Undergoing an attack at sea, the mystery of the Albany Reeves grows.

More may be found on my blog:
https://bogdanwaz.blogspot.com/2020/02/monster-blood-tattoo-peltrymans-behest-4.html

Offline redrevuk

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Re: Monster Blood Tattoo RPG - Fifth Session Report Added Feb 21
« Reply #19 on: February 24, 2020, 04:09:27 PM »
Loving this! Your AARs really capture the flavour of the books (with some nice plot links), the games look full of action and really fun, and I'm impressed with your terrain collection!

More please!

Offline scatterbrains

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Re: Monster Blood Tattoo RPG - Third Session Report Added
« Reply #20 on: February 24, 2020, 04:50:31 PM »
Thanks for all the kind comments!  Scatterbrain, much of the technology in the books is based on weird biologics.  The wooden box is a device called a sthenicon which contains an creature that, when the wearer puts the box on, puts tendrils into the wearer's eyes and nose that greatly enhance the wearer's senses.  If worn too long, the box becomes permanently attached to the face.

That is disturbing!

And that is a great looking boat!

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Sixth Session Report Added Feb 27
« Reply #21 on: February 27, 2020, 06:18:30 PM »
We did the sixth session of our Monster Blood Tattoo RPG campaign, The Peltryman's Behest.

Our heroes encounter the dubious entertainment provided to an Imperial army, meet some old friends, and arrive at the ruins of Winstermill.

The report is on my blog:

http://bogdanwaz.blogspot.com/2020/02/monster-blood-tattoo-peltrymans-behest-5.html

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Seventh Session Report Added March 7
« Reply #22 on: March 07, 2020, 03:22:49 PM »
We did the seventh session of our Monster Blood Tattoo RPG campaign, The Peltryman's Behest.

Our heroes are attacked by the undead in the ruined fortress of Winstermill but discover an important clue regarding the object of their search.

The report is on my blog:

https://bogdanwaz.blogspot.com/2020/03/monster-blood-tattoo-peltrymans-behest-6.html

Offline scatterbrains

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Re: Monster Blood Tattoo RPG - Seventh Session Report Added March 7
« Reply #23 on: March 08, 2020, 05:06:56 AM »
That's good use of the black plague zombies!

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Eighth Session Report Added March 12
« Reply #24 on: March 12, 2020, 06:51:48 PM »
We did the eighth session of our Monster Blood Tattoo RPG campaign, The Peltryman's Behest.

After escaping from Winstermill, our heroes have several interesting encounters on the Wormway.

As previously, I have a report of the session on my blog: 

https://bogdanwaz.blogspot.com/2020/03/monster-blood-tattoo-peltrymans-behest-7.html


Offline scatterbrains

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Re: Monster Blood Tattoo RPG - Eighth Session Report Added March 12
« Reply #25 on: March 13, 2020, 05:04:51 AM »
Great scene!

Those shadow deep cultists look great, were they fun to paint?

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Ninth Session Report Added April 1
« Reply #26 on: April 01, 2020, 05:48:23 PM »
With all of the disruption caused by the Covid-19 quarantines, our gaming session were disrupted.  However, we recently were able to resume our campaign using the Discord app to "meet" virtually.  While I'm not at my usual residence right now, I did bring along some figures and scenery in hopes of continuing with the pictorial chronicle of the party's adventures.  So without further ado, on my blog is the ninth session of The Peltryman's Behest, in which our heroes find an old friend, make some new ones and escape the clutches of the wily Lady of The Wight. The blog at:

https://bogdanwaz.blogspot.com/2020/04/monster-blood-tattoo-peltrymans-behest-8.html

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Tenth Session Report Added April 7
« Reply #27 on: April 07, 2020, 07:12:20 PM »
I've posted on my blog a photo report of the next installment of our (now remotely conducted) RPG campaign set in the Monster Blood Tattoo universe using the Frostgrave/Ghost Archipelago rules as a base.

In this episode, our heroes continue traveling down the Wormway and make an important discovery and are then attacked by fearsome cultist of a slumbering monster sea god:

https://bogdanwaz.blogspot.com/2020/04/monster-blood-tattoo-peltrymams-behest-9.html
« Last Edit: April 07, 2020, 07:15:26 PM by Bogdanwaz »

Offline syrinx0

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Re: Monster Blood Tattoo RPG - Tenth Session Added April 7
« Reply #28 on: April 07, 2020, 08:24:18 PM »
Good to see the adventure continues.  As always, you set up a very nice table.
2024: B: 0; P: 148; 2023: B:77; P:37;

Offline Bogdanwaz

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Re: Monster Blood Tattoo RPG - Eleventh Session Added April 18
« Reply #29 on: April 18, 2020, 06:14:25 PM »
I've posted on my blog a photo report of the 11th installment of our remotely-conducted RPG campaign set in the Monster Blood Tattoo universe using the Frostgrave/Ghost Archipelago rules as a base.

In this episode, our heroes defeat the cultists who have been occupying an Imperial fortress but discover this may not have been the most helpful move.  They also discover a troubling fact about their world.

The blog entry may be found here:
https://bogdanwaz.blogspot.com/2020/04/monster-blood-tattoo-peltrymans-behest.html