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Author Topic: CoC 29, Let's Go! campaign (updated 26 07 20)  (Read 4277 times)

Offline gamer Mac

  • Galactic Brain
  • Posts: 8207
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #30 on: July 26, 2020, 11:55:05 AM »
The total turn around in fortunes was great a nail bitter right till the end
Great stuff

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #31 on: July 27, 2020, 03:18:55 AM »
Well that was a nail biter.  My stress levels got very high reading that . I need to go and lay down.
Well done and many thanks.

I'll take it from your username you might have been tempted with a shot of vodka? Glad you enjoyed it. It was a tense game and it wasn't clear which way it was going to go until right at the end.

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #32 on: July 27, 2020, 03:19:47 AM »
The total turn around in fortunes was great a nail bitter right till the end
Great stuff

Yes, it did come very close at one stage. I thought Dave kept a very cool head.

Offline Shahbahraz

  • Mastermind
  • Posts: 1425
    • A Lead Odyssey
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #33 on: July 27, 2020, 06:24:27 AM »
One thing you are fortunate in is a good opponent. You seem pretty well matched in skills. That cannot be underestimated.
Wargaming since the dark ages...

---https://aleadodyssey.blogspot.com/---

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #34 on: July 27, 2020, 10:20:50 PM »
One thing you are fortunate in is a good opponent. You seem pretty well matched in skills. That cannot be underestimated.

That is very true. Not only do our skills match but so does our temperament, play flows smoothly and we resolve any differences pretty quickly and amicably.

We like our history and our historical wargames. Dave’s very interested in finding out what actually happened, rather than accepting at face value widely held views of events, so he’s into the gritty detail. I’m particularly interested in how anyone manages to make anything happen on a battlefield given the chaotic, frightening and violent nature of the place.

The Lardies appeal to play the period, not the rules resonates with us. While we can argue all day about how well they actually achieve that in their rules, we are finding that it ticks a few boxes for us.

Offline Bearwoodman

  • Mad Scientist
  • Posts: 609
Re: CoC 29, Let's Go! campaign (updated 26 07 20)
« Reply #35 on: July 28, 2020, 10:24:45 PM »
Thanks for these reports TP,  I have really enjoyed reading them.

 

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