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Author Topic: (Sort of battle report p.9) Warhammer assorted-ness.  (Read 25200 times)

Online OSHIROmodels

  • Supporting Adventurer
  • Elder God
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  • Posts: 27766
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #105 on: November 04, 2023, 09:46:35 PM »
Brill  :)
cheers

James

https://www.oshiromodels.co.uk/

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http://redplanetminiatures.blogspot.co.uk/
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Offline beefcake

  • Galactic Brain
  • Posts: 7425
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #106 on: November 05, 2023, 04:03:30 AM »
Very nice.
Those must be super easy to paint.


Offline voltan

  • Mastermind
  • Posts: 1178
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #107 on: November 05, 2023, 11:46:58 AM »
Cheers all, also got a load of foundry skellies on the way now.

Nice work! I don’t know which version of (GW?) skeletons those are, but they have that oldhammer charm.

Chariot's the original citadel plastic with an WA archer to make up the crew, the spearmen are a those easy build ones they sold as pocket money sets with one original and the goat headed one is another WA, the archers are from the tomb kings box.

Those must be super easy to paint.

Very, basic recipe is spray them white and then add woodstain. Still took me for ever though. :P
Yvan eht nioj!

Offline Luigi

  • Scientist
  • Posts: 284
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #108 on: November 05, 2023, 01:22:58 PM »
the archers are from the tomb kings box.

I never realized how very NON tomb king  the tomb king skeletons looked, also those quivers look like they were a pain to attach.

You did them a great service though and they're looking really nice.

Offline voltan

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  • Posts: 1178
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #109 on: November 05, 2023, 01:36:18 PM »
Yeah it's mostly the extras that made them tomb kings, luckily there was enough plain skulls in the box and i didn't need spearmen.

also those quivers look like they were a pain to attach.

Not so bad as long as you remember to add them before the arms. i think anyway, it was a long time ago they got built.

Offline voltan

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  • Posts: 1178
Re: (Skeletons p.7) Warhammer assorted-ness.
« Reply #110 on: November 18, 2023, 07:34:06 PM »
Seem to be on an undead kick at the moment.
Here we have the zombie trolls from Fenris games, undecided if I should throw a bit of bllod for the blood god at them, how much do zombies bleed anyway?

Offline jon_1066

  • Mad Scientist
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Re: (Fenris zombie trolls p.8) Warhammer assorted-ness.
« Reply #111 on: November 19, 2023, 10:12:19 AM »
I’d say they are well beyond the bleeding stage!  Looking good

Offline voltan

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Re: (Fenris zombie trolls p.8) Warhammer assorted-ness.
« Reply #112 on: November 19, 2023, 11:07:24 AM »
Thanks, yeah I decided against it and they're in the process of varnishing at the mo.

Offline voltan

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Re: (Fenris zombie trolls p.8) Warhammer assorted-ness.
« Reply #113 on: December 09, 2023, 07:41:22 PM »
I decided the dwarves needed some artillery and for that they need a crew, they'll be dwarving a catapult when I find the bloody thing.
There's also a musician for a halfling regiment and some random hand gunners for the Empire made with a few bits that were hanging about.

I've also learnt I hate sculpting hands.

Offline voltan

  • Mastermind
  • Posts: 1178
Re: (Oathmark Dwarf artillery crew p.8) Warhammer assorted-ness.
« Reply #114 on: December 19, 2023, 05:59:25 PM »
Well, found the catapult so got it and the crew painted up. If I can gather enough enthusiasm I'm going to try building a regiment of Dwarves.

Offline Pattus Magnus

  • Scatterbrained Genius
  • Posts: 2107
Re: (Dwarven catapult p.8) Warhammer assorted-ness.
« Reply #115 on: December 19, 2023, 06:54:43 PM »
That worked well, the crew conversions look great! The guy lugging the rock does seem to be straining a bit. An occupational safety complaint may be on the horizon…

Offline voltan

  • Mastermind
  • Posts: 1178
Re: (Dwarven catapult p.8) Warhammer assorted-ness.
« Reply #116 on: December 19, 2023, 07:06:36 PM »
Thanks, I had tried to get the right body to use to give him that sort of look.

An occupational safety complaint may be on the horizon…

As long as it's not Elf and safety. :D

Offline voltan

  • Mastermind
  • Posts: 1178
Re: (Dwarven catapult p.8) Warhammer assorted-ness.
« Reply #117 on: December 28, 2023, 06:24:46 PM »
After many moons I've finally got round to finishing the second detachment for the Altdorf halberdiers, been on a bit of a Empire kick this week and undercoated a couple more regiments which will probably get ignored for a few months now.
Might have to get organised and do a group shot of the full Altdorf contingent.

Offline Pattus Magnus

  • Scatterbrained Genius
  • Posts: 2107
Re: (Altdorf swordsmen p.8) Warhammer assorted-ness.
« Reply #118 on: December 28, 2023, 08:14:38 PM »
Excellent job! I am not very familiar with the Empire city states and their liveries, but the early renaissance fantasy vibe certainly looks sharp!

Offline voltan

  • Mastermind
  • Posts: 1178
Re: (Altdorf swordsmen p.8) Warhammer assorted-ness.
« Reply #119 on: December 29, 2023, 03:43:13 PM »
Thanks, it is the look of an empire army on display that gets people interested.

 

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