*
Welcome, Guest. Please login or register.
October 17, 2021, 07:51:18 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Do Any Rules Reflect An Advantage For Being A Smaller Target?  (Read 1014 times)

Offline Cacique Caribe

  • Mastermind
  • Posts: 1044
  • Gelatinous Legal Alien
Do Any Rules Reflect An Advantage For Being A Smaller Target?
« on: August 13, 2020, 05:16:26 AM »
What if your character is, say, an enhanced raccoon, or some other being half the height of a halfling (would that make him a “quarterling”?) ... 

In a firefight, do your preferred rules give the diminutive guy any advantages for being such a much smaller target?  If so, how?  What sort of advantage?

Inquiring minds want to know.

Thanks

Dan

« Last Edit: August 13, 2020, 06:05:17 AM by Cacique Caribe »

Offline shadowbeast

  • Scientist
  • Posts: 270
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #1 on: August 13, 2020, 07:08:00 AM »
Not that I can remember. I think that is usually reserved for RPGs.
No gel ball ban in WA! http://chng.it/pcKk9qKcVN

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 8200
    • Ultravanillasmurf
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #2 on: August 13, 2020, 07:51:08 AM »
Off the top of my head, I can think of a few.

7TV has rules for small (20mm base) figures, I think they are harder to hit.
[Edit] Larger figures are easier to hit and can carry more.

Laserburn had a to hit modifier for small targets.

Malifaux has size, that changes what you can hide behind (or what can hide behind you).
« Last Edit: August 13, 2020, 09:40:49 AM by Ultravanillasmurf »

Offline Hobgoblin

  • Scatterbrained Genius
  • Posts: 3785
    • Hobgoblinry
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #3 on: August 13, 2020, 08:45:25 AM »
From memory, Mutants and Death Ray Guns (and certainly Song of Blades and Heroes) has a nicely balanced pair of Small and Big traits.

Big gives you +1 in melee against a smaller foe, but enemies get +1 to shoot at you (modifying an opposed d6 roll).

Small does the opposite: -1 in melee against a bigger foe, but enemies get a -1 penalty when shooting at you.

Offline nozza_uk

  • Scientist
  • Posts: 476
    • The wargaming world of Nozza
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #4 on: August 13, 2020, 09:27:23 AM »
Fistful of Lead and Galactic Heroes have a rule for being small.

Something along the line of those shooting at you get a -1 to their roll. Also IIRC, you only 2 wounds instead of the normal 3 and -1 to any wound rolls you deliver in Close Combat.

Offline Cait Sidhe

  • Scientist
  • Posts: 371
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #5 on: August 13, 2020, 11:43:01 AM »
I'm fairly sure almost every fantasy and sci fi ruleset I've read has stuff like this... usually a penalty to hit or a plus to dodge depending on the rules along with rules for larger targets being easier to hit. What rules are you reading that this would be novel or you're unaware of any existing?

Offline Storm Wolf

  • Mad Scientist
  • Posts: 718
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #6 on: August 13, 2020, 06:58:57 PM »
As above have said; plus Rogue Trader 40K and if i remember right 2nd edition did, most early Warhammer Fantasy did also.

Glen
Knowing my luck, I would throw the pin and still be holding the grenade - gulp!

Offline has.been

  • Galactic Brain
  • Posts: 4444
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #7 on: August 13, 2020, 07:50:09 PM »
Not only Galactic Heroes (Fun set of rules by the way) but also Rogue Stars.
If you were to stick with guarding the Galaxy, & keep the same few characters,
Rogue Stars would be the one to play, but if you (like me) just enjoy painting &
playing with nice Sci-Fi figures go with Galactic Heroes.

Offline Dr DeAth

  • Scatterbrained Genius
  • Posts: 2750
    • My Little Lead Men
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #8 on: August 14, 2020, 07:13:59 AM »
What if your character is, say, an enhanced raccoon, or some other being half the height of a halfling (would that make him a “quarterling”?) ... 

In a firefight, do your preferred rules give the diminutive guy any advantages for being such a much smaller target?  If so, how?  What sort of advantage?

Inquiring minds want to know.

Thanks

Dan


Do you have a specific sci-fi mini or situation in mind, or is this just a general question for inquiring minds?  If it's the latter then General Discussion board may get more answers.

Not only Galactic Heroes (Fun set of rules by the way) but also Rogue Stars.
If you were to stick with guarding the Galaxy, & keep the same few characters,
Rogue Stars would be the one to play, but if you (like me) just enjoy painting &
playing with nice Sci-Fi figures go with Galactic Heroes.

I'd second FFoL:GH as a good, fun set of rules which cater for small and large targets.
« Last Edit: August 14, 2020, 07:19:18 AM by Dr De'Ath »
Photos of my recent efforts are at www.littleleadmen.com and https://beaverlickfalls.blogspot.com

Offline Cacique Caribe

  • Mastermind
  • Posts: 1044
  • Gelatinous Legal Alien
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #9 on: August 14, 2020, 10:51:34 AM »
Do you have a specific sci-fi mini or situation in mind, or is this just a general question for inquiring minds?  If it's the latter then General Discussion board may get more answers.

Mainly Rocket, from Guardians, but I imagine the information could also apply to any Yoda-sized figure.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 8200
    • Ultravanillasmurf
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #10 on: August 14, 2020, 02:03:18 PM »
Mainly Rocket, from Guardians, but I imagine the information could also apply to any Yoda-sized figure.
Or Warfare Wombat....
https://bombshellminis.com/60018-warfare-wombat/

Offline Cacique Caribe

  • Mastermind
  • Posts: 1044
  • Gelatinous Legal Alien

Offline Easy E

  • Mastermind
  • Posts: 1040
  • Just some guy who does stuff
    • Blood and Spectacles
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #12 on: August 14, 2020, 05:20:35 PM »
Typically, Model v Model skirmish games will have such rules. 

However, Squad vs. Squad Skirmish and above may not. 
Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing

Offline dddd99

  • Assistant
  • Posts: 25
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #13 on: August 14, 2020, 06:39:35 PM »
I am currently reading Blasters and Bulkheads. I bought it awhile ago, but am just getting around to checking it out now. In these rules, there are three sizes: small, medium, and large.

Depending on the character's size this effects stats like movement range, strength, vitality, and ease of hitting with an attack. For example, large characters can move farther than small, has more strength/vitality, but are easier to hit. Conversely, smaller creatures are harder to hit, but can move less, and have less strength/vitality, etc. The way this system handles it is that these things can effect the size of the opposing dice pools in certain conflicts.

Offline Pictors Studio

  • Mad Scientist
  • Posts: 867
    • Pictors Studio
Re: Do Any Rules Reflect An Advantage For Being A Smaller Target?
« Reply #14 on: August 14, 2020, 11:08:11 PM »
Necromunda does, so if you are shooting at those pesky bomb rats you have a worse chance to hit. 

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
1100 Views
Last post September 26, 2012, 03:54:21 AM
by Elbows
0 Replies
753 Views
Last post May 25, 2013, 02:17:47 PM
by Conquistador
6 Replies
1518 Views
Last post September 09, 2014, 12:30:55 AM
by johnl5555
4 Replies
1893 Views
Last post September 09, 2015, 04:46:52 AM
by Craig
0 Replies
525 Views
Last post November 19, 2016, 02:47:42 AM
by Dale Hurtt