*
Welcome, Guest. Please login or register.
March 28, 2024, 06:43:40 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686552
  • Total Topics: 118107
  • Online Today: 857
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: All at Sea - Gunboat Mod  (Read 964 times)

Offline carojon

  • Mastermind
  • Posts: 1121
    • JJ's Wargames
All at Sea - Gunboat Mod
« on: September 26, 2020, 08:24:02 AM »
I like others was not entirely happy with the Warlord Games gunboat, modelled as it is to my eye, on a rather clunky textured base and in groups of three boats.



I decided to have a go at changing this arrangement and if you would like to know more then just follow the link to JJ's

https://jjwargames.blogspot.com/2020/09/all-at-sea-gunboat-war.html

JJ
Often it is better to remain silent and let people think you are stupid than to open your mouth and remove all possible doubt.

http://jjwargames.blogspot.co.uk

Offline DintheDin

  • Galactic Brain
  • Posts: 6214
Re: All at Sea - Gunboat Mod
« Reply #1 on: September 26, 2020, 08:58:48 AM »
You did a really great job and I admire your imagination in conversion!
It is  a pity that WG decided to cast these handsome gunboats on a so cumbersome bases, restricting their independent movement for the wargamer. They could at least provide the base and the boats separately and let you decide.
But you managed the separation from the base perfectly, congrats!
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. – Mark Twain, Life on the Mississippi

Offline carojon

  • Mastermind
  • Posts: 1121
    • JJ's Wargames
Re: All at Sea - Gunboat Mod
« Reply #2 on: September 29, 2020, 07:15:46 AM »
Thank you.
Yes I was really disappointed when I first saw these models but thought I would see if they could be changed before giving up on them and was really pleased with how they turned out.

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 5030
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: All at Sea - Gunboat Mod
« Reply #3 on: September 29, 2020, 07:36:34 AM »
Thanks for posting that. I, like you was disappointed when I found the gunboats were on a base. I'm going to see if I can cut mine off now. I look forward to seeing what you do with the rigging on these.


Offline AdamPHayes

  • Mad Scientist
  • Posts: 600
    • Wargame Warrior
Re: All at Sea - Gunboat Mod
« Reply #4 on: October 14, 2020, 10:09:32 PM »
You must have the patience of a saint to cut off all that resin! I’d have frisbee’d them out of the window and gone elsewhere for gunboats...

 

Related Topics

  Subject / Started by Replies Last post
14 Replies
3504 Views
Last post July 11, 2014, 05:34:53 PM
by former user
12 Replies
6471 Views
Last post March 08, 2015, 03:28:36 PM
by Florida Tory
6 Replies
2021 Views
Last post January 29, 2017, 10:55:04 AM
by shandy
18 Replies
2573 Views
Last post December 06, 2019, 10:44:56 PM
by Curassier
11 Replies
2694 Views
Last post October 07, 2023, 07:52:17 PM
by Traveler Man