Lots of tweaks.
New Special event cards.
New troop types were Frankish crossbows (simple transfer from Billhooks Archers) ditto Frankish spears with Bill men. Knights are knights but Military Order knights are better.
Turcoman, brand new type move as light horse on both a Skirmish and a Leader Card. They do nip about as they should.
Ghulam light cavalry, medium armour can charge, evade and shoot.
All horse archers 6 shots only.
There's more too Bedouin, Byzantines and what not.
I'm still thinking about Naffatun - obviously a terror weapon -one unit only and risks to both user and target.
I should do a blog post on it and some suggested army lists.