As much as I try to tell myself that I don't need to get into yet another game system, I can't get the idea of a Weird War II game out of my head. Can those who have played both Dust and K47 tell me about the merits of each?
As I see it, Dust 1947 has the better mechs. I really like the machinine krieger style minis of the Russian Steel Guard. I also like the lady ninjas for IJN, it's like the Baroness and Snake Eyes from GI Joe had babies. Dust 1947 looks like it plays a bit more board gamey than a traditional minis game. Which I totally would have been all for 10 years ago when I was just into board games, but now that I'm mostly into proper minis games, I'm not sure. The scale of the Dust minis is a bit of a turn off for me though. Ideally I'd like to be able to repurpose minis from one game to another. In reality though, I rarely do that.
On the other hand, while I appreciate Dust's less realistic approach to WWII, I also appreciate with K47's more realistic approach. 28mm scale means I can mix match and convert minis from other ranges with much less of a problem than Dust. And it's some of these conversion ideas that I can't get out of my head.
I guess what I'd really like is a Weird War skirmish game with a campaign. I suppose I could accomplish this with Pulp Alley or a Fistful of Lead, but I'd really like something tailored to the Weird War setting.