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Author Topic: How to make an AI to play skirmish wargames SOLO  (Read 1968 times)

Offline tereydavi

  • Librarian
  • Posts: 196
How to make an AI to play skirmish wargames SOLO
« on: December 14, 2020, 05:06:03 PM »
Two months ago I made a post on solo wargaming, this time I'm dealing with how to make an AI that controls the enemy forces so that you can play your side and try to do your best against a virtual opponent.

The idea is that you play your side and fight as hard as you can to win the game.

I made a sample AI so that you see that it's not so difficult, and I hope it helps people to play solo.

https://thelonewarriorenglish.blogspot.com/2020/12/solo-wargaming-part-2.html
Fear of the Dark skirmish wargame blog (rules, scenarios, general articles...)

https://fearofthedarkskirmishwargame.blogspot.com/

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: How to make an AI to play skirmish wargames SOLO
« Reply #1 on: December 15, 2020, 07:29:31 AM »
Very insightful as usual; I use a bag of coloured dice as per Blood in Space/On the Blade rather than cards, although I do use cards to determine the Points of Interest for Zona Alfa.

Keep up the good work.

Offline Mick_in_Switzerland

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  • Scatterbrained Genius
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  • Posts: 2476
Re: How to make an AI to play skirmish wargames SOLO
« Reply #2 on: December 15, 2020, 07:36:33 AM »
Daniel Massey has a solo system in The Men Who Would be Kings called Mr Babbage.
This is very good and works in a similar way to your concept.

Offline tereydavi

  • Librarian
  • Posts: 196
Re: How to make an AI to play skirmish wargames SOLO
« Reply #3 on: December 17, 2020, 12:48:39 AM »
Thanks a lot!

I have one last article on solo wargaming dealing with fog of war and events, I'll try to do as soon as possible...

In the meanwhile I'm painting, making terrain and trying to play a bit more...

(next thing I want to play is a battlespace game, to test the battlespace solo system)

 

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