Inspired by topical review lists (Lloydian Aspects, Chasseur-a-cheval, deepfriedhappymice) I present my own laundry list for a war games review. This is the 7th blog in a slowly developing wargame review project.
(full blog& laundry list here)
https://amsterdamwar.game.blog/2021/01/06/amsterdam-acid-test-for-wargames-part-vii-a-review-topic-list/
(...) With all this in mind, I think I can playtest a wargame. Comment if you have additional suggestions.
I will use the same standard wargame scenario to compare different rulesets.
Interesting. I think that is a good summary set of factors that I would like to see in a game review.
One thing I think might be worth adding is 'replay value' - hard to assess, but is it going to be possible to play more than a few games without them all being very similar?
Other possibilities are looking at suitability for solo play, and does it support asymmetric engagements? (Either via scenario or different victory objectives.) Finally, what are the victory conditions.