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Author Topic: CoC Bloody Bucket campaign (completed)  (Read 11044 times)

Offline Marine0846

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  • Galactic Brain
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  • Posts: 6608
Re: CoC Bloody Bucket campaign (updated 02 04 21)
« Reply #45 on: April 04, 2021, 02:43:50 PM »
Very interesting game.
I find that my thinking for a one off game is very different than a campaign game.
This game shows that very well.
Loved the tension of both sides waiting for "the moment."
Semper Fi, Mac

Offline gamer Mac

  • Galactic Brain
  • Posts: 8207
Re: CoC Bloody Bucket campaign (updated 02 04 21)
« Reply #46 on: April 04, 2021, 06:56:18 PM »
Cracking stuff :-* :-* :-* :-* :-*

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC Bloody Bucket campaign (updated 02 04 21)
« Reply #47 on: April 04, 2021, 10:40:53 PM »
Very interesting game.
I find that my thinking for a one off game is very different than a campaign game.
This game shows that very well.
Loved the tension of both sides waiting for "the moment."

We really like the way a campaign adds that extra depth to a game so that every game has a consequence for future games and the campaign as a whole. I know some people consider a ‘short’ game like this as a waste of players’ time but we both embrace the wider narrative and have no issue if the outcome makes sense for the campaign.

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC Bloody Bucket campaign (updated 02 04 21)
« Reply #48 on: April 18, 2021, 03:19:12 AM »
Once again the Germans return to Holzthum Village to see if they can evict the Americans. So far the Germans are finding dislodging the Americans from any of the maps a very difficult proposition, but their recent successes clearing Maps 1 and 2 has buoyed their spirits. Are they about to unpick the American defence of skyline drive? The full AAR is here: https://thetacticalpainter.blogspot.com/2021/04/bloody-bucket-campaign-turn-7-scenario_18.html









Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3510
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #49 on: April 18, 2021, 08:53:20 AM »
Most interesting. The Americans seemed in acute danger at the beginning.
I am going to build a wargames army, a big beautiful wargames army, and Mexico is going to pay for it.

2019 Painting Challenge :
figures bought: 500+
figures painted: 57
9 vehicles painted
4 terrain pieces scratchbuilt

Offline Digits

  • Scatterbrained Genius
  • Posts: 3774
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #50 on: April 18, 2021, 09:23:35 AM »
I agree with your final assessment ...more aggression with the panther for sure.

I like your buildings....and you have spurred me into thinking I need a large industrial / agricultural building!   Now to find or build one!

Offline gamer Mac

  • Galactic Brain
  • Posts: 8207
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #51 on: April 18, 2021, 11:22:34 AM »
The germans are taking a severe beating again
Those small squads are terrible

Offline Hu Rhu

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  • Posts: 3408
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #52 on: April 18, 2021, 11:52:41 AM »
Excellent AAR and a wonderful table to play on.  Loving following this campaign.

Offline Soundchaser

  • Student
  • Posts: 11
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #53 on: April 20, 2021, 09:03:43 PM »
Inspiring. I only have an infantry platoon and a Waffen-SS platoon, but this has set me to searching for some 28mm buildings (I'll try PaperTerrain I think, given my budget at the moment)... and, I should scan the campaign doc to see about the assets one can add here and there...

For this path, I owe it to that cool pic of the Panther tank.

Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3510
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #54 on: April 20, 2021, 10:29:39 PM »

For this path, I owe it to that cool pic of the Panther tank.

It's the sexy engine deck isn't it  lol

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC Bloody Bucket campaign (updated 18 04 21)
« Reply #55 on: April 24, 2021, 05:48:45 AM »
The Germans are behind schedule and the pressure is on to capture the remaining four battlefields before time runs out. We are now at Turn 8 and the Germans make a second attempt to clear the Americans from Map 4 The Outskirts of Consthum, will they be more successful this time? The full AAR is here: http://thetacticalpainter.blogspot.com/2021/04/bloody-bucket-campaign-turn-8-scenario.html








Offline gamer Mac

  • Galactic Brain
  • Posts: 8207
Re: CoC Bloody Bucket campaign (updated 24 04 21)
« Reply #56 on: April 24, 2021, 10:38:53 AM »
Another cracking game :-* :-* :-* :-* :-* :-*

Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3510
Re: CoC Bloody Bucket campaign (updated 24 04 21)
« Reply #57 on: April 24, 2021, 07:53:00 PM »
That tank/bazooka duel was exciting.

Offline TacticalPainter

  • Mad Scientist
  • Posts: 590
    • The Tactical Painter
Re: CoC Bloody Bucket campaign (updated 24 04 21)
« Reply #58 on: April 24, 2021, 09:18:29 PM »
That tank/bazooka duel was exciting.

I can’t recall ever firing so many anti-tank rounds at a single AFV. It made for an incredibly tense game and a lot of fun.

Offline Mindenbrush

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  • Mastermind
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  • Posts: 1287
Re: CoC Bloody Bucket campaign (updated 24 04 21)
« Reply #59 on: April 29, 2021, 11:57:59 AM »
Excellent AAR’s and one of the reasons CoC is popular is the highs and lows one can experience during a game.
Wargamers do it on a table.
YNWA - It is not a badge, it is a family crest
Montreal Historical Wargaming Club

 

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