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Author Topic: SECTOR 12 : The Return  (Read 6374 times)

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #15 on: March 23, 2021, 07:14:05 PM »
Stretched speeder...bang on the money
Bits and bobs from GW tanks for the floor and roof struts
😃
chimpfoots-tavern.blogspot.com

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #16 on: March 26, 2021, 01:23:56 PM »
Get to da....oh never mind

Clyde ‘Oo oo oo ooo oo o’
Translation: ‘Well we’re short handed with the boss laid up but I’m sure if we all pull together we can get the Doc to the transport...’

Hoping for a quiet day the last three crew members (Clyde, Harris and Johansen guide the rescued Doctor to the waiting choppa...

Turn one started slow and well Clyde took charge of the Doc and Harris stuck close. Johansen had other ideas rolled maximum actions and triggered a random spawning straight off the bat .  A large Bandog appeared on the far side of the board. She then moved into space and searched for some much needed salvage.....result two salvage markers and one very large hungry looking Carnivorous Ape 🦍 marvellous 🙄
The ape then double actioned charged Johansen and reduced her to one condition point for no damage in return.
Thankfully it lost interest in the following turn and random moved letting Harris have a close range pop with her last AP rounds. JAM!
‘Jesus god noooo....’
Sensing that it was going to be one of those days she turned and double moved away taking the Doc off of Clyde’s hands in the process.
Johansen knowing the end was near squeezed off a couple of rounds while the ape’s back was turned ‘Right in the arse!’
Turn 3 and it was time to make some hard choices. Clyde stood between the bandog and the Doc so he ATC’d forward for no hits then shot the shimmering beast only to watch the rounds absorbed by its inter dimensional hide.
Next it was Harris’s turn to top score and attract the attention of three passing tech savages. Thankfully at distance. She then Un jammed her weapon and moved close to the transport under cover of the cliffs. While the ape attacked Jonhansen again losing a wound in the process.
The bandog gave Clyde ‘a look’ then leaped on him reducing them both to only one condition point in vicious punch up.
Staggered by her wounds Johansen only managed to generate one action.
With enough space she gave the ape both barrels for only one damage die then rolled three hits! The first was taken by its hide (Ricocheted off one of its big honky teeth) while the second and third drilled into its brain !! Dead.
Turn four saw the bandog finish the job on Clyde taking him out the tech savages circling around to the salvage markers and Jonhasen (who claimed one) while Harris made good her escape with the Doc.
Initiative stayed with the npcs in turn five and they closed in on the limping Johansen who just managed to stay out of their reach.
Turn 6 and the bandog tries to chase Johansen down but she is saved when Harris makes it to the transport with the Doc bringing the game to an end...

Well it started bad got worse then the sun came out.
Watching the transport disappear with the valuable doctor the crew lick their wounds and take stock.
Clyde came back at full strength 🙏 and Barnes returns too but things are not looking good... only Harris and Johansen gained any upgrades for the effort (marksman skill for Harris and a deal of mods for both) but it will be all for nothing if they don’t find ammo and rations
Barnes now has the butt of his shotgun (no ammo) 1 incendiary and 2 frag grenades (should be fun)
The rest have enough ammo for one mission then it’s knives only😬
And that’s if the rations hold out....
Stay tuned....
« Last Edit: March 26, 2021, 01:27:22 PM by Chimpfoot »

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #17 on: March 28, 2021, 07:35:03 PM »
Greetings...

Following the semi victory of ‘get to da...’
The crew retire to lick their wounds....as they push through the trees they spy a number of tents huddled into a circle...everyone is tired so here will be as good a place as any to rest up...but as night falls it soon becomes painfully apparent why the camp has been abandoned...

Night Attack:And then there were three...

Wilderness/animals/Protect/nighttime

Charged with protecting their meagre camp (top right hand corner) it must be clear of adversaries by the end of turn eight the crew spend the first turn taking up defensive positions Barnes triggers the appearance of a tentacle with the first roll of the game and reveals two salvage markers as nothing while Harris reveals one and no bad guys
Turn two and Barnes claims a salvage then returns to cover, Clyde patrols the perimeters and Harris uses her Looter skill to move a marker within range and neatly claims it but the noise rouses a carnivorous ape that had been dozing in one of the tents!
Johansen deals with a mutant hand to hand style then having no fond memories of the vicious simians reduces it to two condition points pistol wise...enraged the ape attacks Barnes causing a single wound on the leader.
Turn 3 and because he was pushed back Barnes is able to use his only range weapons...grenades...err the incendiary if you please Carruthers?
Seven fire related hits later and the area is awash with the scent of crispy aromatic ape!
The tentacle is too far from the light of the bbq and so cannot be targeted so everyone else takes a breather.
Turn 4 sees the arrival of a brace of hyena ticks (gross) which are quickly dispatched by the combined shooting of Clyde and Johansen. Harris searches again to no avail and a predatory dinosaur takes to the high ground to survey the camp.
Turn 5 begins with the arrival of two blood wyrms  one of which Barnes toasts with his last firebomb while the other charges and reduces him to wounded for his pyrotechnical mayhem before dying.
Johansen kills another skulking mutant only to find two more in camp and Harris tests the dinos hide with a dose of rifle fire
Turn six and the bad guys have got to start being cleared from the camp area...cue Barnes who scores a whopping seven hits with a fast ball frag grenade, covering the camp with chunks of burning tentacle 🐙😳😂
And narrowly missing Harris in the process
Clyde zeros the Dino and consolidates back to camp with the shaken Harris while Johansen mops up some mutants in a very businesslike fashion
Turn 7 means trouble when three mutants appear right on the edge of camp threatening to undo the crew’s hard work. Barnes is forced to close with them and takes another wound for killing two as Clyde offers some side show shooting to take out two more skulking blood wyrms
Harris ruins the party by conjuring another giant tentacle as she x’s the last mutant and clips the Dino in the crossfire
The dinosaur is incensed...and guts the unsuspecting Barnes on the spot at the start of the final turn!!
Clyde with no los is forced to ATC and the shot bounces off its hide the Dino strikes again now inside the camp reducing Harris to wounded her return hit also fails to penetrate Johansen is too far out so Harris is left to deal with it
1 shot....1 damage die...2 wounds!
One dead Dino...
No one has managed to pin the tentacle in place with gunfire and it spontaneously relocates....less than an inch from the camp border
Victory.


With victory comes the salvage and with flak coats genades a rifle for Clyde ammo and rations supplemented by the Dino meat the crew live to fight on but they will do so without their leader
Barnes never recovers from his fight with the dinosaur and so the mantle of leadership passes to Clyde the amiable orangutan
All are toughened with upgrades and better equipped but will they survive another close mission now their are only three left?
Pics to follow
Cheers all

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #18 on: March 28, 2021, 11:25:59 PM »
And some pics
Cheers all

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #19 on: April 03, 2021, 08:17:12 PM »
Tiny update
Finally managed to get a minute to sit down with a brush in my hand 🙄
Three more savage simians to encounter
Pics are a but dark will try some more in the morning
Cheers all

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #20 on: April 04, 2021, 10:27:48 AM »
Ahhh Sunday’s....and a nice bit of sunshine to try out some pics👍🏼
New pics of the gorillas
A redux for the playtesting crew
And a new monster 😱
Might even get a playtesting in
Have fun
Cheers all

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #21 on: April 07, 2021, 12:56:18 PM »
Greetings all
Just a couple of shots of me new Pathfinder
Oh and some Wolven...
Cheers

Offline CookAndrewB

  • Mastermind
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    • 3d designs can be found at Thingiverse
Re: SECTOR 12 : The Return
« Reply #22 on: April 07, 2021, 03:38:19 PM »
Great work. I love the flying Squid thing. That would be pretty horrifying to behold!

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #23 on: April 08, 2021, 01:16:16 PM »
Extra help arrives for the Pathfinder
Cheers all

Offline Ultravanillasmurf

  • Galactic Brain
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Re: SECTOR 12 : The Return
« Reply #24 on: April 08, 2021, 10:35:33 PM »
That flying squid thing is scary.

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #25 on: April 09, 2021, 07:53:34 AM »
UltravanillaSmurf cheers
 I know 🤔 turned out quite well...got two more to make for the next mini campaign  😄

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #26 on: April 09, 2021, 09:48:00 PM »
Another shot if the squid for those who liked it
Plus some savages on the prowl
Cheers

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #27 on: April 11, 2021, 06:42:23 PM »
Just tinkering with some terrain ideas
Ruined city being reclaimed by nature
Cheers all

Offline Storm Wolf

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Re: SECTOR 12 : The Return
« Reply #28 on: April 11, 2021, 06:55:38 PM »
Moss-tastic ;)

Excellent and cool stuff :-*

Glen
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.

Offline Chimpfoot

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Re: SECTOR 12 : The Return
« Reply #29 on: April 15, 2021, 09:50:25 AM »
Good morning
Found a chance for a quick tinker with some new monsters while waiting for a engineer to arrive
Wip it up
Cheers all

 

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