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Author Topic: Gladiatorial combat  (Read 4938 times)

Offline Poiter50

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Gladiatorial combat
« on: September 04, 2009, 05:14:31 AM »
A group of us in the club are enamoured of Gladiatorial skirmishing. We use 28mm figures on a Hotz Arena, mostly Foundry but mixed in with some Crusader & OG IIRC as well as others that I am unsure of the make. We want to start up an occassional campaign with Gladiatorial schools under the control of a Lanista using points (sesterces, denarii). Do people think the LOTHS/LOTOW purchasing systems appropriate or can they suggest other methods of running a "school"?
Cheers,
Poiter50

Offline NurgleHH

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Re: Gladiatorial combat
« Reply #1 on: September 04, 2009, 05:46:02 AM »
Try the rules on the specialist-games-site from Games-Workshop. Some friends use it for Gladiators with their circus on our con. Everybody liked it...
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Offline Poiter50

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Re: Gladiatorial combat
« Reply #2 on: September 04, 2009, 05:55:31 AM »
Umm, do you have a link? Not familiar with the GW site.
Try the rules on the specialist-games-site from Games-Workshop. Some friends use it for Gladiators with their circus on our con. Everybody liked it...

Offline Mainly28s

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Re: Gladiatorial combat
« Reply #3 on: September 04, 2009, 07:16:03 AM »
I'd suggest Rudis (Tabletop Games- http://www.tabletopgames.com/) as a system to use.
It has all the info you require. http://www.boardgamegeek.com/boardgame/7790 has a quick review.
Olaf Meys
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also known as le Comte du Flandre and Immelmann

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Offline fastolfrus

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Re: Gladiatorial combat
« Reply #4 on: September 04, 2009, 07:37:32 AM »
Paragon's Gladiator Combat was always a decent set (back in the 70s, played in a biscuit tin with magnets fixed under the figure bases so that you could play on the school bus) but don't know who sells them now.
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Plynkes

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Re: Gladiatorial combat
« Reply #5 on: September 04, 2009, 07:52:21 AM »
After trying a few different rules I finally settled on "HABET, HOC HABET!" by Flagship Games. It's easy for gladiator rules to be very boring, what with them being often just two fellas fighting.

I think this game has just enough complexity and options to keep it interesting without grinding to a halt under a mass of rules. Suits my level of brain-power. Includes a campaign system where each player has his own school, can buy and sell slaves, train them up to become gladiators and they gain experience over time (and can also suffer long-term injuries that have a lasting effect on their performance). Different sizes of games are put on, and there are several types of event that can be featured in each one (one-on-one, mass combat, team combats, etc. some to the death, some not) and you can bet on the bouts to try and make even more money. Includes rules for beast-hunts with stats for various animals, and also has chariot racing rules, and an extra for fantasy gladiator battles.

http://www.flagshipgames.com/hhh!.htm

It's the best one I've tried.
« Last Edit: September 04, 2009, 07:54:24 AM by Plynkes »
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Offline black hat miniatures

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Re: Gladiatorial combat
« Reply #6 on: September 04, 2009, 08:12:46 AM »
A group of us in the club are enamoured of Gladiatorial skirmishing. We use 28mm figures on a Hotz Arena, mostly Foundry but mixed in with some Crusader & OG IIRC as well as others that I am unsure of the make. We want to start up an occassional campaign with Gladiatorial schools under the control of a Lanista using points (sesterces, denarii). Do people think the LOTHS/LOTOW purchasing systems appropriate or can they suggest other methods of running a "school"?

Our "Morituri Te Salutant" rules have campaign and Galdiator school rules in them - available as a PDF download ...

Mike

www.blackhat.co.uk
Mike Lewis

Black Hat Miniatures
www.blackhat.co.uk

Offline mahon

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Re: Gladiatorial combat
« Reply #7 on: September 04, 2009, 08:28:48 AM »
Have you checked Red Sand Blue Sky or Familia Gladiatoria? Both have rules for what you want, and I've played an enjoyed both.
Mahon
Chest of Colors: All About Miniature Painting

Offline Aaron

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Re: Gladiatorial combat
« Reply #8 on: September 04, 2009, 11:44:46 AM »
I'll second Plynkes nomination of HHH. It does exactly what you want.

Offline NurgleHH

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Offline Poiter50

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Re: Gladiatorial combat
« Reply #10 on: September 06, 2009, 09:55:03 AM »
Thanks, Mike, that was super quick delivery. I do love pdf available via email!  :-* :D

Our "Morituri Te Salutant" rules have campaign and Galdiator school rules in them - available as a PDF download ...

Mike

www.blackhat.co.uk


Offline Poiter50

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Re: Gladiatorial combat
« Reply #11 on: September 06, 2009, 10:00:57 AM »
Just wanted to say thank you to all those who replied. Several of the suggested rule sets have Gladiator School creation methods, so we will look at them to see whether they work for us.  :)

Offline Figouze

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Re: Gladiatorial combat
« Reply #12 on: September 09, 2009, 07:36:12 AM »
I actually enjoy to play with gladiators. I have tried some rules like "Munera sine Misione" and I hope to try Arena Games soon.
You may have some data on rules available there : http://www.boardgamegeek.com/geeklist/29520/item/610616


I have found a huge amount of rules but it seems that there is only a few available reviews.


« Last Edit: September 09, 2009, 08:11:46 AM by Figouze »

Offline Poiter50

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Re: Gladiatorial combat
« Reply #13 on: September 10, 2009, 12:35:47 AM »
Munera suits what we are doing as a club group, we all have 5 or 6 Gladiators (about 6 of us) each and the main reason for looking for another rule set is to see how people put together schools/campaigns to be played over a number of nights.

 

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