*
Welcome, Guest. Please login or register.
April 25, 2024, 11:50:06 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690713
  • Total Topics: 118343
  • Online Today: 1026
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Kings of War in 1/72 (scratch-built, ahem, Archfiend of the Abyss ...)  (Read 17404 times)

Offline M.P.

  • Mad Scientist
  • Posts: 920
    • Barbaric Frontier
Re: Kings of War in 1/72 (Longhorns or Hunters of the Wild)
« Reply #105 on: August 16, 2022, 01:14:39 PM »
Fantastic paintjobs :).
My roleplaying/wargaming blog: barbaricfrontier.blogspot.com

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4931
    • Hobgoblinry
Re: Kings of War in 1/72 (Longhorns or Hunters of the Wild)
« Reply #106 on: August 16, 2022, 06:23:23 PM »
Thanks, guys!

Here's some new old stuff: another troop of Longhorns/Hunters of the Wild.

I'm quite pleased with this policy of keeping the metals on individual bases and the plastics multibased, so I've decided to keep all the Mithril/Prince August orcs on individual bases, along with their Ral Partha peers. I reckon that will allow me to get units painted up more rapidly. It will also allow me to bulk out units of Longhorns/Hunters with stray orcs and salamanders until I have enough of those for units in their own right - thus making a big game possible much earlier.

The heavy-infantry base sizes also allow for mounted leaders in foot units - something I really like the look of, even it doesn't necessarily make much sense! I've got a mounted ostrich-man on the go, and there's a Mithril orc chief on a wolf who'd fit in nicely with the PA/Mithril orcs.

Online Pattus Magnus

  • Scatterbrained Genius
  • Posts: 2104
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #107 on: August 16, 2022, 06:34:25 PM »
Those look wonderfully bizarre! Great use of parts from all over the place.

Your basing strategy seems like it will add a lot of flexibility, I’ll be interested to hear about how it works in games.

Offline fred

  • Galactic Brain
  • Posts: 4382
    • Miniature Gaming
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #108 on: August 16, 2022, 06:59:02 PM »
Great to see those weirdos again ;)

Are they single based on a sabot base, or multi-based? If the former, you’ve hidden the joins very well.

Offline Golgotha

  • Scatterbrained Genius
  • Posts: 2176
    • BMC Miniatures - All things wargame related.
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #109 on: August 16, 2022, 07:22:58 PM »
Love it - where did you get the small armoured chap with the big nose in the front rank from? Would love to get one...

Offline Reed

  • Mad Scientist
  • Posts: 691
  • Once bought, must be painted.
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #110 on: August 16, 2022, 08:13:57 PM »
Chaos is all about the three R’s:
-Reduce (the number of enemies)
-Reuse (your own troops)
-Recycle (everything can be eaten)

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4931
    • Hobgoblinry
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #111 on: August 16, 2022, 09:04:10 PM »
Thanks, chaps!

Great to see those weirdos again ;)

Are they single based on a sabot base, or multi-based? If the former, you’ve hidden the joins very well.

It's the latter: they're all glued down to the big base. I want the fragile plastic figures on big bases to keep them intact (I'm currently repairing various spears and banners on some of the rest of this former HOTT batch!). I figure that I have more than enough single-based beastmen for Saga, Dragon Rampant or similar games.

I've just discovered a whole lot more conversions and kitbashes that I'd started to paint up a couple of years ago. So I reckon i can put three or four more of these bases together in fairly short order.

Love it - where did you get the small armoured chap with the big nose in the front rank from? Would love to get one...

I had to think about that one - it's been a while! The head and body are from the GW gnoblar kit, and the arms are from the Perry foot-knight sprue.

Chaos is all about the three R’s:
-Reduce (the number of enemies)
-Reuse (your own troops)
-Recycle (everything can be eaten)

Ha! Yes, indeed!

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4931
    • Hobgoblinry
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #112 on: August 17, 2022, 12:01:29 AM »
Your basing strategy seems like it will add a lot of flexibility, I’ll be interested to hear about how it works in games.

Yes: one other benefit - especially with the orcs, I think - will be the ability to shuffle figures to the front to change the unit's role. So, especially wild-looking orcs in the front rank would signify 'Morax', ones with two-handed weapons 'Greatax' and spear-orcs 'Longax'. The disadvantage of multibasing the Mithril/PA orcs would be that a huge amount of effort would need to be spent on fixing the unit's role by getting all the appropriately armed types together on the same troop bases.

I've just been planning out a full regiment base for the Longhorns. I reckon that any Herd army or allied contingent that I field will always need at least one regiment to unlock the specials, so I might as well have one permanently based.

Offline M.P.

  • Mad Scientist
  • Posts: 920
    • Barbaric Frontier
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #113 on: August 18, 2022, 08:26:51 PM »
Great kitbashes :).

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4931
    • Hobgoblinry
Re: Kings of War in 1/72 (multibased Hieronymus Bosch-style beastmen)
« Reply #114 on: August 21, 2022, 10:01:28 AM »
Thanks!

Here's another batch of rebased figures. These Chronicle ogres, Grenadier ogre and Grenadier 'giant orcs' have often featured as warlord and hearthguard in our Saga games. All except the very big ogre were all on 25mm squares like most of my Chronicle and Grenadier orcs, but I thought we'd get more out of them when restored to properly ogreish bases (40mm squares). That has several benefits: they work as ogres in KoW; they work as behemoths in 15mm HOTT (any three are half a HOTT army); and they actually rank up now!

Also, they'll still work fine in Saga, where base sizes don't matter. I'll probably tend to use them as warlords, heroes and curaidh in the Irish list - allowing the Chronicle giant black orcs promotion to hearthguard status!

This KoW project has snapped me out of a paralysis over what to do about basing all kinds of figures (broo, hobgoblins, other ogres ...). By basing them on the old Warhammer standard for KoW, I reckon I can get maximum use out of them in 1/72, 15mm and 28mm rank'n'flank games, as well as in skirmish games and RPGs.

I'm gradually going to repaint (and possibly rebased) all my square-based figures to match this scheme (with greenery to be added at some point); the result will be the potential to field armies for KoW, etc., in both 1/72 and 28mm, using some of the same figures.

Offline blacksmith

  • Mad Scientist
  • Posts: 864
    • Javier at war
Re: Kings of War in 1/72 (Chronicle ogres and Grenadier giant orcs)
« Reply #115 on: August 21, 2022, 11:36:55 AM »
Those Ogres are beautiful miniatures and your painting is very good, love their faces and they scale perfectly next to 1/72 plastics. Now I wish I hadn't got rid off all of them back in the day.

Offline M.P.

  • Mad Scientist
  • Posts: 920
    • Barbaric Frontier
Re: Kings of War in 1/72 (Chronicle ogres and Grenadier giant orcs)
« Reply #116 on: August 21, 2022, 01:18:43 PM »
I envy your skills with the brush  :-*.

Online Pattus Magnus

  • Scatterbrained Genius
  • Posts: 2104
Re: Kings of War in 1/72 (Chronicle ogres and Grenadier giant orcs)
« Reply #117 on: August 21, 2022, 05:15:39 PM »
They certainly look the part! I enjoy seeing this project come together.

Offline Mr. White

  • Mastermind
  • Posts: 1417
    • Wyrd Stones and Tackle Zones
Re: Kings of War in 1/72 (Chronicle ogres and Grenadier giant orcs)
« Reply #118 on: August 22, 2022, 12:25:19 AM »
@Hobgoblin, again your wonderful brush work inspires!
It still blows my mind how fast you guys crank out these models...

Offline Hobgoblin

  • Galactic Brain
  • Posts: 4931
    • Hobgoblinry
Re: Kings of War in 1/72 (Chronicle ogres and Grenadier giant orcs)
« Reply #119 on: August 22, 2022, 10:50:12 AM »
Thanks, guys! These last few shots have been about rebasing rather than new painting, so the speed is somewhat illusory!

We played a five-player game of KoW yesterday - only our second full game. We all really enjoyed it; my daughter slipped into the role of orcish commander with ease. Kings of Wars seems to me to be much more like HOTT or historical games than I'd expected - a very good thing in my view! As one of our first-time players remarked yesterday, it plays very intuitively; he was able to get his fast, nimble cavalry to do exactly what such units would do historically, for example. The movement phase strikes me as exceptionally well thought out, and the combat is very nicely uncertain and tense.

I originally based these Reaper bugbears up as ogres for Oathmark - hence the 50mm bases. I've repainted the bases to make them fit the rest of our KoW stuff (as ever, greenery is still to be added ...), but I've kept them on the big bases to serve as snow trolls (I'm looking at fielding an ogre army with Northern Alliance allies and/or a Varangur army with ogre allies). So these are a snow-troll regiment and a snow-troll prime (despite the lack of snow!).

They're pleasingly bigger than the ogres, and they fit the 50mm bases well (which most of the ogres would not - I rebased the one big one that was on a 50mm Oathmark base).

 

Related Topics

  Subject / Started by Replies Last post
3 Replies
3048 Views
Last post April 21, 2008, 04:07:51 AM
by postal
Scratch built tank

Started by Dr. Pepper « 1 2 3 » Pulp

30 Replies
13079 Views
Last post April 21, 2009, 08:38:56 PM
by dodge
10 Replies
4289 Views
Last post June 09, 2009, 03:05:44 AM
by zbyshko
21 Replies
7042 Views
Last post May 29, 2009, 03:26:58 AM
by Hitman
16 Replies
4201 Views
Last post July 03, 2015, 07:08:08 PM
by Momotaro