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Author Topic: Samurai using Pikeman's Lament. Latest painted figures. Page 4  (Read 7549 times)

Offline Emir of Askaristan

  • Mastermind
  • Posts: 1790
    • My Blog
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #45 on: May 10, 2021, 10:30:17 PM »
Inspiring set of posts here, both pictorial and descriptive.

Nice one !

Offline VALIS

  • Schoolboy
  • Posts: 5
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #46 on: May 11, 2021, 06:03:41 AM »

but because they now make the individual tiles bigger, storage is a problem.

Agreed. The standard 50cm x 50cm poses a "and where are you putting those?" problem with my better half!

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #47 on: May 11, 2021, 11:16:51 AM »
think I've said it already, but the Dixon minis come across so well.

sold a load recently, wish I hadn't now!

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #48 on: May 11, 2021, 02:48:25 PM »
Quote
[/Agreed. The standard 50cm x 50cm poses a "and where are you putting those?" problem with my better half!quote]

I did once consider laying them on the floor as extra carpeting
in my wargames room, but the idea of having to vacuum before
 a game put me off.  :D

Quote
sold a load recently, wish I hadn't now!
I feel for you. It is only the final realisation that space
being finite, but my desire to have/keep everything, would
cause problems. Stuff had to go. I regret all the 'lost' things.

Offline Zingara

  • Scientist
  • Posts: 285
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #49 on: May 11, 2021, 10:07:29 PM »
vodkafan / has.been - great write up well illustrated with pictures and lovely scenery. You will have to do another one :-).

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament (New Battle page 2.)
« Reply #50 on: May 12, 2021, 09:37:10 AM »
Thanks Gregor. We hope to, might be a skirmish game to
rescue my boss man. I am considering trying the Osprey
'Ronin' rules. Pictures & write up when we do.

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 2
« Reply #51 on: May 20, 2021, 03:35:48 PM »
latest painted figures. I now have painted all my
(human) Samurai.  Obviously time to look at buying
some more figures.
First instalment.

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #52 on: May 20, 2021, 03:38:16 PM »
2nd Instalment, the ladies.

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #53 on: May 20, 2021, 03:41:04 PM »
Last instalment,
A cart, bunny rabbits (to show unit disorder)
& It is nice to have a sit down.

Offline Mr. White

  • Mastermind
  • Posts: 1404
    • Wyrd Stones and Tackle Zones
Re: The Battle of Mah-Son Temple.
« Reply #54 on: August 14, 2021, 02:33:33 AM »
Thanks Rick.
I played Takeda Shingen, leading the Takeda Clan,
Vodkafan played Mouri Hiromoto, leading the Mouri Clan.

Both armies were basically the same:-
Dismounted Samurai (6 figures) x 2,
Ronin (12 figures),
Ashigaru, Yari(Spear) armed (12 figures),
Archers (6 figures),
The difference was a unit of mounted Samurai (6 figures) for the Mouri,
& some Warrior Monks led by a mad old priest, Saishi Jakku (which if
google translate is even close, means Father Jack) for the Takeda.

Inspiring thread…so much so I’ve amassed some samurai armies as well!

I’ve just received my copy of Pikeman’s Lament. Do you recall what the official unit names are from the book that you use here? I assume the ‘Yaris’ are Pike, but what would be Ronin? Or Archers?
Thanks!

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #55 on: August 14, 2021, 07:38:48 AM »
Quote
what the official unit names are from the book that you use here? I assume the ‘Yaris’ are Pike, but what would be Ronin? Or Archers?
Thanks!

Yari = Spear
Ronin = Samurai who have no master, i.e. outside of the Honour
             system. Kinda almost bandits. Great for various spare
             Samurai figures.
Samurai= The warrior class.  Can be mounted or on foot. A Japanese
                equivalent of the European Knight.
Archers= Guys with bows.
 
Good luck with your project. Please feel free to add some  pictures
here if you like. Feel free to ask any questions you like (I might
not be able to answer, but ask none the less)

Offline Mr. White

  • Mastermind
  • Posts: 1404
    • Wyrd Stones and Tackle Zones
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #56 on: August 14, 2021, 08:49:20 AM »
Oh, I’m sorry. My question wasn’t clear. I know what Ronin and Archers are, but my question is what unit’s rules from the Pikeman’s Lament rulebook did you use as Ronin? Which unit for Archers? What about the warrior monks? Etc
« Last Edit: August 14, 2021, 09:09:55 AM by Jack Hooligan »

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #57 on: August 14, 2021, 03:18:49 PM »
OK here goes:-
Mounted Samurai  = Gallopers
Foot Samurai & Warrior Monks = Forlorn Hope
Yari (Spearmen) = Pike
Tanegashima Ashigaru (Matchlock men)= Shot (No first volley bonus &
                                                                     increase range to 24")
Yumi Ashigaru (Bowmen) = Commanded Shot (we lowered the 'to shoot'
                                                                     score so they could fire
                                                                     as we found they weren't)
Hyakusho (farmers) = Clubmen
Frenzied Warrior Monks = Clansmen
Ozutsu (Cannon) = Regimental gun.

Feel free to tinker with any of this, we have. For example Ninja are
ignored, we incorporated them into the events (double ones or
double sixes thrown)table. Sixes = you can launch a Ninja attack,
ones = opponent can launch one onto you.

As with all our games,  have some fun.

I hope this helps you.

This all comes from the magazine Wargames, Soldiers & Strategy #92.

Offline Mr. White

  • Mastermind
  • Posts: 1404
    • Wyrd Stones and Tackle Zones
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #58 on: August 15, 2021, 03:17:45 PM »
This is great. I can’t seem to locate a copy of that issue so have beenaking my own guesses as to what unit might stand in for what, so this is great.

I like that ninja idea a lot. I’ve got a few ninja as well to build out to a unit. It looks like these should be a 4pt unit bases on rolling 1s or 6s. What unit are you using for ninja?

Offline has.been

  • Galactic Brain
  • Posts: 8229
Re: Samurai using Pikeman's Lament. Latest painted figures. Page 4
« Reply #59 on: August 15, 2021, 04:02:08 PM »
We don't use the Ninja in units.
Instead, as I said, we incorporate
them into the good/bad things
happening table, the one you
dice on if you throw a double 6
(Good) or double 1 (bad) when
dicing to activate a unit.

On the double 1 table we replaced
'1) Send reinforcements! Remove at least
     4 points of your units'
with  'Ninja attack on you!'

On the double 6 table we replaced
'3) One unit regains its first volley'
with 'Ninja attack on enemy leader.

If a Ninja attack happens the attacker
throws a D6
1= 1 Ninja attacks
2,3 or 4 = Two Ninja attack
5 or 6 = Three Ninja attack
The attack is then resolved as a duel (Page 28)
with the attacker getting two dice per Ninja.

 

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