I thought a bit about how I should proceed with my Peninsular Housing Project. Some basic ideas as well as a collection of ideas for future buildings.
I am considering creating backyards for at least some of the houses. That would make the whole thing livelier and offer more gaming options. This also raises the question of whether I should standardise their sizes. For that I would have to put them on new bases that all have the same depth. Is that worth the effort? I‘m really not sure.
Another question is whether I use street names. That would be a nice gimmick, but would limit myself with different city structures and, strictly speaking, would be limited to Spain. That's why it's probably not going to happen.
Regardless of that, I thought about what else the city needs in addition to various residential buildings:
- A town hall and palazzo (of course with town square and the church on the other side).
- The city will probably only need a cathedral when it gets bigger; a city in Spain or Italy can't have too many churches, can it?
- Thinking about it, I might do another monastery, this time for nuns (the Sarissa Town Villa lends itself to that).
- What the city definitely lacks is a decent hostel. For this I have the Swan Inn from the Longfall series in mind. And there is definitely room for at least a small tavern in addition to that. Where else are all the soldiers supposed to go in the evenings?
- A good number of small shops and craftsmen are still missing for daily needs: Blacksmith, pottery, wine shop, greengrocer, butcher, fabric dealer and clothing, carpenter and barrels as well as a dealer for olive oil with a press in the courtyard. This will be a mixture of self-builds and Sarrissa Streets of Rome (including conversions).
- I'm still not quite sure about a laundry, a fishmonger (only makes sense in a coastal town?), a second bakery (is that necessary?), a barber (how to model that?) and a brothel.
- Also, the Longfall warehouse calls for a merchant/wholesaler (import/export?) I guess.
What do you guys think? I‘m curious to hear your thoughts and ideas on this.