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Author Topic: Building a Peninsular town (update 19/03/24 - more buildings painted  (Read 20201 times)

Offline Warboss Nick

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Finally finished the two TT Combat buildings. They are very solid, though I would have preferred a tad thinner MDF. The raised details are VERY pronounced this way, and the odd angles would have looked better, too, I think.

The pentagon got a cross to add a little interest to the building. It might be a small church, hence the copper roof that will break up the sea of red in the city. The roof got a pin added and tooth picks to smooth it out, otherwise the building is a stock build with a little plaster.

The triangle just got a floor added and a little plaster. It is not as high as the picture makes it look. It‘s just a small building allowing me to place different angles in the streets.

Offline Warboss Nick

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Finally „finished“ the Mediterranean farm from Sarissa plus chapel. An excellent kit with lots of potential. The interior will be flexible so that it can be used as Monastery, farm or villa. Only the kitchen is glued in.


Offline Warboss Nick

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The interior of the chapel is also flexible. Stil unsolved is the entrance when the chapel is placed next to the wall. Either a simple stairway, a paved plaza or a vegetable garden (a cemetery might be a bit morbid). What do you guys think?

Offline Grumpy Gnome

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #63 on: December 11, 2022, 11:55:21 AM »
Great work! 👍
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Offline Pattus Magnus

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #64 on: December 11, 2022, 02:57:15 PM »
Those pieces all look excellent! The details in the interior are great.

I like the idea of a veggie or medicinal garden to support the resident clergy.

I like the earlier non-rectangular buildings, too. Making a village layout that isn’t on a regular grid pattern gives the impression that the settlement grew up over time - just feels right, somehow.

Offline Leapsnbounds

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #65 on: December 11, 2022, 11:57:40 PM »
The Monastery is fantastic!  I'm glad to see that the roofs lift off.  I wish I could be the first to storm the place.

Offline Warboss Nick

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #66 on: December 29, 2022, 07:28:40 PM »
Thanks guys! I ordered some pumpkins so that might be something for the garden. Next up are some DIY buildings and another Sarissa Streets of Rome building. This one will be a bakery and I just finished the design of the oven.

Offline levied troop

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #67 on: December 30, 2022, 09:05:39 AM »
Love that interior detail, the oven in particular looks just right.
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Offline Freddy

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #68 on: December 30, 2022, 09:30:05 AM »
Great detail in the kitchen, this one will be a lovely game!

Offline CapnJim

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #69 on: December 31, 2022, 05:11:03 PM »
Those buildings all look really good.  I especially like the use of the necklace crucifix on that chapel.  Well done!   
"Remember - Incoming Fire Has the Right-of-Way"

Offline Warboss Nick

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #70 on: January 04, 2023, 03:59:32 PM »
Thank you guys! For the bakery I had planned to use an oven that was first out if stock and is now oop. So lazy me was forced to get out the greenstuff and have the heart to go diy.

I really enjoy the interior stuff, but it’s always a compromise between having enough space inside and the buildings not getting too large.

Offline MaleGriffin

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #71 on: January 04, 2023, 06:54:03 PM »
Absolutely gorgeous interior detail!
Hoc quoque transibit
Sanguinem sistit semper

Offline Warboss Nick

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Re: Building a small town for the Peninsular (update 11.12.22, monastery/farm
« Reply #72 on: January 06, 2023, 03:49:03 PM »
More work on the bakery done and four new DIY buildings as well as a small backyard. One of the buildings will have a fruit seller outside. Maybe one more building and then it’s time to get painting again I guess.

Offline has.been

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Re: Building a small town for the Peninsular (update 6.1.23 new builds)
« Reply #73 on: January 06, 2023, 04:02:28 PM »
Nice. :-*

Offline Pattus Magnus

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Re: Building a small town for the Peninsular (update 6.1.23 new builds)
« Reply #74 on: January 07, 2023, 06:23:36 AM »
Those new buildings look very promising! You will be able to do some great street fight skirmishes once they’re complete.

 

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