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Author Topic: Building a small town for the Peninsular (update December 3rd, new buildings)  (Read 6460 times)

Offline levied troop

  • Mastermind
  • Posts: 1359
Great builds, this is going to be an excellent town (and hopefully has its application in to be a city!).
The League of Gentlemen Anti Alchemists
(We Turn Gold into Lead)

Offline Grumpy Gnome

  • Galactic Brain
  • Posts: 4289
    • The Grumpy Gnome
Great work! Those buildings look brilliant.
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Offline Warboss Nick

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  • Mad Scientist
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  • Posts: 523
Thanks gents, you are too kind!

This time it’s WIP only. I‘m making progress on a larger building project. My plan is to create a hybrid that can be used as a monastery or a larger estate out of the Sarissa Mediterranean farm.

The farm was easy enough to put together with only minimal changes. It will also have the usual tiled roofs from NOCH as well as the paved courtyard.

The biggest question now is what to use as a church. The church will be separate for flexibility. That will require me to change the entrance a little as the stairs won‘t fit. The two options can be seen in the pictures. Either an older building from Magister Militum (the base would have to go) or a Sarissa church, that is slightly larger. What do you think?

Offline CapnJim

  • Mastermind
  • Posts: 1742
  • Gainfully unemployed and lovng it!
Looks good so far.  I just can't bring myself to build terrain like that, so kudos to you (and anyone else) who does! :D 
"Remember - Incoming Fire Has the Right-of-Way"

Offline Yankeepedlar01

  • Scatterbrained Genius
  • Posts: 2277
    • http://talesfromghq.blogspot.com/2011/11/you-are-very-welcome-at-tales-from-ghq.html
I'd go for the Sarissa Precision church myself, far grander! That's a very nice piece you are developing!
"There is no point in being stupid unless you show it!"

http://talesfromghq.blogspot.co.uk/

Offline levied troop

  • Mastermind
  • Posts: 1359
I’d vote for the Sarissa version, it says ‘town’ whereas the Magister Militum one says ‘village’.

Online Digits

  • Scatterbrained Genius
  • Posts: 3158
Really great project….I admire the amount of work that has to go into this.

Keep going, this is going to be awesome!

Offline Warboss Nick

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  • Mad Scientist
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  • Posts: 523
Thanks gents! It’s a slow but steady process. But this one involves a lot of steps just because of its size and my additional idea of turning it into a monastery / farm hybrid.

So the Sarissa church it is. But that also means I will need some interior for it. I did some testing with pieces 3D printed by a friend and a GW sarcophagus. Probably nothing will be glued in place so I can switch from church to saint someone’s grave as I like.

Offline CapnJim

  • Mastermind
  • Posts: 1742
  • Gainfully unemployed and lovng it!
Those pieces should work.  I really like the altar.

Offline Warboss Nick

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  • Mad Scientist
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  • Posts: 523
Still no progress on the farm worth showing, but I got myself two buildings from streets of Venice to help me with angled corners. What do you think, another tiled roof for Spain or should I do dark metal or wood on this one for a change?

Offline Codsticker

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  • Scatterbrained Genius
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  • Posts: 2960
    • Kodsticklerburg: A Mordheim project
I completely approve of the way you are going about this: MDF as a base tarted up with resin and detailing. :D Wonderful work.

Offline Freddy

  • Librarian
  • Posts: 147
    • My blog
I just went through this thread, wow, that really feels like those old Spanish towns :)

Offline rumacara

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  • Galactic Brain
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  • Posts: 4131
  • Zillions of painted miniz!
Lovely thread. :-* :-* :-*
A project to follow for sure. :)

Offline MaleGriffin

  • Mastermind
  • Posts: 1245
  • Don't bother running.... You'll just die tired....
Nicely done! I can't wait to see the project finished!
Hoc quoque transibit
Sanguinem sistit semper

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3117
fabulous work.

 

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