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Author Topic: Re: My Colonial Projects: 17th Lanciers  (Read 25683 times)

Offline Peter

  • Scientist
  • Posts: 328
  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 02.07.2021 - first test game
« Reply #30 on: July 03, 2021, 09:19:33 PM »
The third wave

Now they come from three sides - 90 Zulu



Close combat inside the hospital



more c&c in the front




The assault collapses - the Zulu have too much losses

The main assault
Now 120 Zulu start their advance







to be continued

Offline MaleGriffin

  • Mastermind
  • Posts: 1719
  • Don't bother running.... You'll just die tired....
Re: Zulu - Rorkes Drift - 03.07.2021 - third wave
« Reply #31 on: July 03, 2021, 09:39:52 PM »
Good job!  :)
Hoc quoque transibit
Sanguinem sistit semper

Offline Helen

  • The Grey Heron
  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5806
Re: Zulu - Rorkes Drift - 03.07.2021 - third wave
« Reply #32 on: July 03, 2021, 10:26:09 PM »
Lovely work.
Best wishes,
Helen
Love many things, for therein lies the true strength, and whosoever loves much performs much, and can accomplish much, and what is done in love is done well (V van Gogh)

Offline Jack Jones

  • Scientist
  • Posts: 205
    • Sands of Soudan
Re: Zulu - Rorkes Drift - 03.07.2021 - third wave
« Reply #33 on: July 04, 2021, 07:36:28 AM »
Wow! Impressive!

Offline Peter

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  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 03.07.2021 - third wave
« Reply #34 on: July 04, 2021, 10:22:03 AM »
The main assault



Bitter hand-to-hand combat on all fronts



Many Zulu inside the parameter



Much british losses






Shortly before the British are overrun, the fortieth Zulu succeeds in eliminating the main attack



That was close. Another round of close combat would have been fatal for the defenders.

The rules worked. Little things have to be changed until the rules are perfect.

I hope the game report was exciting and fun

Sorry for my bad English - I gave my best  and had help from the online translator

« Last Edit: July 04, 2021, 10:25:58 AM by Peter »

Offline Peter

  • Scientist
  • Posts: 328
  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 04.07.2021 - main assault
« Reply #35 on: July 05, 2021, 12:00:05 PM »
What is this??????



Offline Diablo Jon

  • Mastermind
  • Posts: 1247
Re: Zulu - Rorkes Drift - 04.07.2021 - main assault
« Reply #36 on: July 05, 2021, 05:14:02 PM »
Loving the jungle Peter look forward to seeing what you're conjuring up next.

Offline Calumma

  • Librarian
  • Posts: 118
Re: Zulu - Rorkes Drift - 04.07.2021 - main assault
« Reply #37 on: July 06, 2021, 06:06:06 AM »
Really impressive!

Offline Peter

  • Scientist
  • Posts: 328
  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 04.07.2021 - main assault
« Reply #38 on: July 06, 2021, 11:28:38 AM »
Continuation of the construction of the plate:
A slightly hilly part is being built.


Furthermore, a mountain range will be added to the area of ​​the station
so that I can also use the area for other games.




Offline Peter

  • Scientist
  • Posts: 328
  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 06.07.2021 - add on - new aera
« Reply #39 on: July 07, 2021, 03:11:14 PM »
The third game board is now also ready



The mountain range that will replace the station is also ready









Offline Ranthony

  • Scientist
  • Posts: 240
Re: Zulu - Rorkes Drift - 07.07.2021 - mountain range
« Reply #40 on: July 07, 2021, 03:47:54 PM »
Fantastic work Peter, glad to have caught this, it's really inspiring.

Good for you keeping at it.

Ryan
Exodus 1:10 KJV
Come on, let us deal wisely with them; lest they multiply, and it come to pass, that, when there falleth out any war, they join also unto our enemies, and fight against us, and so get them up out of the land.

Offline Mad Guru

  • Mad Scientist
  • Posts: 711
    • Maiwand Day blog
Re: Zulu - Rorkes Drift - 07.07.2021 - mountain range
« Reply #41 on: July 07, 2021, 08:43:01 PM »
Wow, Peter, great idea and great execution!  Building an alternate terrain piece to fill the open space you created for the Rorke's Drift buildings shows you can do labor intensive custom work to make a historical refight game the best it can be, and still find ways to use it for totally different scenarios.  Very well done!
"We shall see what wisdom lies beneath my madness!"

Offline Barry S

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    • http://s92.photobucket.com/albums/l12/LeadBear/
Re: Zulu - Rorkes Drift - 07.07.2021 - mountain range
« Reply #42 on: July 08, 2021, 03:30:33 AM »
Great looking table.

The backdrop looks brilliant.
Barry

http://s92.photobucket.com/albums/l12/LeadBear/

Offline Peter

  • Scientist
  • Posts: 328
  • No place to run - no place to hide
Re: Zulu - Rorkes Drift - 07.07.2021 - mountain range
« Reply #43 on: July 08, 2021, 06:17:49 AM »
Thanks guys - I do my best


Offline Diablo Jon

  • Mastermind
  • Posts: 1247
Re: Zulu - Rorkes Drift - 07.07.2021 - mountain range
« Reply #44 on: July 08, 2021, 07:30:14 AM »
Great looking table Peter  well done

 

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