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Author Topic: Skirmish and Assassination in a Italian city state  (Read 2951 times)

Offline Askellad

  • Scientist
  • Posts: 233
Skirmish and Assassination in a Italian city state
« on: August 01, 2021, 05:48:22 PM »
Hello there,
My italian Renaissance project has become to a point that I can show you something!
Here are the first try to a city/port/Venice.

I plan to paint my Ezio dude and some citizens that I have converted last week.
I plan to build a rule for "assassincreeding" a bit.
The all-thing is connected to my mordheim/Tilea stuff so excuse the fantasy dudes.




Offline Doom Beard 78

  • Scientist
  • Posts: 299
Re: Skirmish and Assassination in a Italian city state
« Reply #1 on: August 01, 2021, 06:03:41 PM »
Fantastic and remember that in the absence of truth all things are permitted

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Skirmish and Assassination in a Italian city state
« Reply #2 on: August 02, 2021, 08:14:47 AM »
that looks fantastic.

the TTcombat card buildings always come across very well too.

Offline 2010sunburst

  • Scientist
  • Posts: 421
Re: Skirmish and Assassination in a Italian city state
« Reply #3 on: August 02, 2021, 08:37:24 AM »
Love that.  Very colourful, and especially love the nun with the nunchucks……

Offline Askellad

  • Scientist
  • Posts: 233
Re: Skirmish and Assassination in a Italian city state
« Reply #4 on: August 03, 2021, 12:04:38 PM »
More stuff for the city

Docks in wood, sea debris and a Lion statue






Civils WIP next post


Offline Askellad

  • Scientist
  • Posts: 233
Re: Skirmish and Assassination in a Italian city state
« Reply #5 on: August 03, 2021, 02:44:28 PM »
A garden place


Offline Askellad

  • Scientist
  • Posts: 233
Re: Skirmish and Assassination in a Italian city state
« Reply #6 on: August 03, 2021, 08:10:11 PM »
Priests, Civilians, Targets and Assassins










Offline SotF

  • Mad Scientist
  • Posts: 962
  • Shadow Of The Future
Re: Skirmish and Assassination in a Italian city state
« Reply #7 on: August 03, 2021, 10:17:41 PM »
While it is more fantasy based, you might consider taking a look at the Carnevale game for some rules ideas, of course, if you're going with Assassins Creed for a background, you might consider taking more there.

Offline v_lazy_dragon

  • Mastermind
  • Posts: 1830
Re: Skirmish and Assassination in a Italian city state
« Reply #8 on: August 04, 2021, 07:11:55 AM »
Nice work! May "borrow" some of the those conversion ideas for civilians
Xander
Army painters thread: leadadventureforum.com/index.php?topic=56540.msg671536#new
WinterApoc thread: leadadventureforum.com/index.php?topic=50815.0

Offline mweaver

  • Scatterbrained Genius
  • Posts: 2683
Re: Skirmish and Assassination in a Italian city state
« Reply #9 on: August 04, 2021, 08:06:30 PM »
Some excellent kit-bashing there!

I am a huge Mordheim fan, myself.

-Michael

Offline fred

  • Galactic Brain
  • Posts: 4360
    • Miniature Gaming
Re: Skirmish and Assassination in a Italian city state
« Reply #10 on: August 04, 2021, 08:45:51 PM »
A cool project - interesting kit bashing and intriguing terrain!

Offline Sirolf

  • Librarian
  • Posts: 108
Re: Skirmish and Assassination in a Italian city state
« Reply #11 on: August 04, 2021, 10:31:39 PM »
This looks great and inspirational as a fellow "Morrdheim in Tilea" guy 👍🏼

Offline Askellad

  • Scientist
  • Posts: 233
Re: Skirmish and Assassination in a Italian city state
« Reply #12 on: August 05, 2021, 02:27:05 PM »
Additions to the city









Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Skirmish and Assassination in a Italian city state
« Reply #13 on: August 09, 2021, 08:44:44 AM »
great stuff.

your water mat is excellent too.

Offline Askellad

  • Scientist
  • Posts: 233
Re: Skirmish and Assassination in a Italian city state
« Reply #14 on: August 09, 2021, 01:04:21 PM »
Thanks, it is fabric for sewing ^^

 

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