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Author Topic: How to model firing over intervening terrain at different levels?  (Read 259 times)

Offline Schogun

  • Mad Scientist
  • Posts: 904
Firing up or down over terrain taking into account relative height and position of the terrain.

What rules handle this best without getting overly mathematical?

Thanks

Online OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 24619
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: How to model firing over intervening terrain at different levels?
« Reply #1 on: August 01, 2021, 08:15:09 PM »
I've done it as either adding or taking away between a half and a third of the respective height difference between the target and the shooter.

Offline Dolnikan

  • Bookworm
  • Posts: 51
    • Dolnikan Games
Re: How to model firing over intervening terrain at different levels?
« Reply #2 on: August 03, 2021, 09:02:00 PM »
The simplest way is to just measure the actual distance. That should usually give pretty reliable results. But otherwise, it can become difficult because outside of going for a simple Pythagoras, you get wonky systems where you add the height or things like that.

 

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