I'm working on a ww2 and weird ww2 solo skirmish wargame, although that is keeping me away from Fear of the Dark (the wargame I published this year).
The basic rules are almost done, but I have to test vehicle's rules.
I still have to write a few scenarios that are the core of the game.
Each scenario has its own structure, deployment, events... That make each scenario unique, unpredictable and replayable.
It will take time, but I keep advancing step by step.
I'll let you some pictures of playtesting scenarios: