*
Welcome, Guest. Please login or register.
December 04, 2022, 08:00:52 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1606430
  • Total Topics: 112431
  • Online Today: 378
  • Online Ever: 1675
  • (December 28, 2020, 04:48:59 PM)
Users Online

Recent

Author Topic: BSC2022 possible themes  (Read 4002 times)

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2959
    • Kodsticklerburg: A Mordheim project
Re: BSC2022 possible themes
« Reply #15 on: December 28, 2021, 09:57:29 PM »
I would vote for "Defence" (although a "Defence" is generally considered difficult or rough ground in game terms it is not really the same thing as "Difficult Ground"- kind of like fingers and thumbs) as I have inspiration for that :), though I could also go for "Resting Place".

Offline Hammers

  • Amateur papiermachiéer
  • Moderator
  • Elder God
  • *
  • Posts: 15938
  • Workbench and Pulp Moderator
Re: BSC2022 possible themes
« Reply #16 on: December 28, 2021, 10:17:01 PM »
I would vote for "Defence" (although a "Defence" is generally considered difficult or rough ground in game terms it is not really the same thing as "Difficult Ground"- kind of like fingers and thumbs) as I have inspiration for that :), though I could also go for "Resting Place".

I think we sorted the definition last year.

Difficult Terrain is in most rulestes an area in which there is a Movement penalty to move through (like a swamp, dense wood, rocky terrain...)

Defense is, in most rulesets, a spot from behind which miniature A has no attack/shooting penalty but recieved a defence bonus from the attacks from miniature B, given that B is out in the open (like a bunker, wall, trench...)

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2959
    • Kodsticklerburg: A Mordheim project
Re: BSC2022 possible themes
« Reply #17 on: December 29, 2021, 12:20:19 AM »
I think we sorted the definition last year.

Difficult Terrain is in most rulestes an area in which there is a Movement penalty to move through (like a swamp, dense wood, rocky terrain...)

Defense is, in most rulesets, a spot from behind which miniature A has no attack/shooting penalty but recieved a defence bonus from the attacks from miniature B, given that B is out in the open (like a bunker, wall, trench...)
Perfect!

Offline gamer Mac

  • Galactic Brain
  • Posts: 8197
Re: BSC2022 possible themes
« Reply #18 on: December 29, 2021, 01:36:11 AM »
I will add a vote for either defence or war machine

Offline Vanvlak

  • Moderator
  • Galactic Brain
  • Posts: 4861
Re: BSC2022 possible themes
« Reply #19 on: December 29, 2021, 06:10:02 AM »
Keep in mind, John, that in the end the theme is up to you. You need to "feel it" yourself to be able to run it for oh so many weeks, you know.
Thanks - I am very much aware of that. I would never be able to run 'boiled eggs and cigarettes' as a theme oh heck why did I have to mention that urrrgh long story...
Having said that: I would enjoy and live with any theme, I think - but I will give my own preferences too:
boom and comic.
War machine would be a challenge, as it's a scratch-build - but not one which should deter anyone of you, I bet  :D That said, I'd have to define it carefully, and decide what is implied by the term.
I can see the attraction of defence, in spite of its potential similarity - the definition helped!

Strange thing is that I have no single idea for a build this year, for ANY of the themes mentioned, even the ones I prefer. Probably because I haven't stopped for a good think.

Offline Blackwolf

  • Potato Cup 3 winner
  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6223
Re: BSC2022 possible themes
« Reply #20 on: December 29, 2021, 08:10:01 AM »
I was the same,then I had a ‘big think’,and surprised myself with different builds :)
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline snitcythedog

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1596
    • Snitchys blog
Re: BSC2022 possible themes
« Reply #21 on: December 29, 2021, 03:44:01 PM »
My vote for resting place.  If I had another choice it would be building an objective. 
A bottle of scotch and two aspirin a day will greatly reduce your awareness of heart disease.
"Never argue with a fool, onlookers may not be able to tell the difference"... Mark Twain
http://snitchythedog.blogspot.com

Offline Vanvlak

  • Moderator
  • Galactic Brain
  • Posts: 4861
Re: BSC2022 possible themes
« Reply #22 on: December 31, 2021, 05:58:11 AM »
I was the same, then I had a ‘big think’, and surprised myself with different builds :)
I had a small think, but all that came out was a sudden urge to build one of my pair of 40K knights... definitely not helpful to my BSC plans!

So it seems that in the lead are resting place (would just 'rest' work better?); war machine; and defence; with use a (something) trailing. Any additional comments to close the year?

Offline has.been

  • Galactic Brain
  • Posts: 6400
Re: BSC2022 possible themes
« Reply #23 on: December 31, 2021, 06:02:17 PM »
Quote
(would just 'rest' work better?);

How about, 'Repair & Rest'  ???

Offline McMordain

  • Scientist
  • Posts: 474
Re: BSC2022 possible themes
« Reply #24 on: December 31, 2021, 09:24:40 PM »
I could add a "resting place" to my alien swamp  :D
Though I'm fine with anything that come up so far. :)

Bear Pirates Go To Hell!

Offline cahrn

  • Supporting Adventurer
  • Librarian
  • *
  • Posts: 186
Re: BSC2022 possible themes
« Reply #25 on: December 31, 2021, 09:59:21 PM »
Really any theme would be alright with me as long as it's broad enough to be interpreted in a variety of ways. I also agree with the sentiment that it should be sufficiently different from the recent years.

Offline Mick_in_Switzerland

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2340
Re: BSC2022 possible themes
« Reply #26 on: January 01, 2022, 11:49:00 AM »
Perhapps rename Defence as Strongpoint, to make it clear that it is different to Difficult Ground.

Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 5614
Re: BSC2022 possible themes
« Reply #27 on: January 01, 2022, 12:45:58 PM »
Perhapps rename Defence as Strongpoint, to make it clear that it is different to Difficult Ground.

That’s a good idea - on top of the definition Hammers mentioned, it makes it a very different proposition from “difficult ground”

 :)
     

Offline bluewillow

  • Mastermind
  • Posts: 1767
  • Bluewillow- Matthew Williamson
    • L'Hotel de Hercé, French Wargame Holidays Stay-Tour-Wargame-Relax
Re: BSC2022 possible themes
« Reply #28 on: January 01, 2022, 01:08:56 PM »
I like Defence or resting place/recuperation and war machine.

Cheers
Matt
"Walk the battlefield in the morning,
Wargame in the afternoon"™
From Caesar to WW2 at French Wargame Holidays

2022 deals available now for your holiday in France

Offline Vanvlak

  • Moderator
  • Galactic Brain
  • Posts: 4861
Re: BSC2022 possible themes
« Reply #29 on: January 01, 2022, 02:44:27 PM »
Two suggestions are coming to the fore, both evolved:
Resting place, which could become Rest and Recuperation (with either of the two being sufficient)
vs
Defence, which could become Strongpoint.
I might resort to a die roll... :D

 

Related Topics

  Subject / Started by Replies Last post
206 Replies
97261 Views
Last post October 15, 2019, 06:42:35 AM
by Antonio J Carrasco
2 Replies
2041 Views
Last post February 07, 2011, 06:24:28 PM
by Red Orc
0 Replies
2361 Views
Last post December 05, 2014, 04:36:13 AM
by cuprum
24 Replies
2283 Views
Last post January 01, 2022, 11:48:45 AM
by Vanvlak
0 Replies
188 Views
Last post November 10, 2022, 06:57:04 PM
by lord marcus