I like the idea of not being able to use closing fire if the enemy begin the charge at short range. May add that one too.
But my mistake in the original post closing fire is a plus one simply because it’s closing fire. Nothing to do with the range.
The 3 pluses are short range, closing fire , skirmishers in that line.
We only play BP among ourselves so I guess we’ll just add in a rule that shaken units either can’t perform closing fire or can’t get the bonus. We were just curious if we were missing something.
Thanks