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African Adventures - Which rules would best suit me please?
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Digits:
If I were simply interested in a good rule set to play a little adventure in Africa, covering say big game hunters, fierce animals, explorers and adventurers, hidden kingdoms, lost temples etc with the odd tribe looking to spoil the party, what would you recommend and why please?
CPT Shanks:
Death in the Dark Continent. Easy rules and campaign system for smallish bands of explorers with animal encounters and native engagements.
Digits:
Cheers….could you define “smallish” please?
CPT Shanks:
3rd edition is Independent chief/ leader base 2 to 9 units with 2 to 8 bases of single leaders, two minis per skirmishes, and three minis for regulars. Baggage
SteveBurt:
Congo is excellent if you are after a more cinematic feel. A typical force is around 30 figures. Very nice set of rules. Death in the Dark Continent is more of a battle set than skirmish; multi based figures. I use it for Zulu War
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