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Author Topic: Song of Drums and Shakos  (Read 2417 times)

Online Kikuchiyo

  • Mad Scientist
  • Posts: 959
Song of Drums and Shakos
« on: May 28, 2022, 02:30:02 PM »
put together a couple of 18mm 600 point French and British forces

really enjoying the mechanics even if I'm only playing Solo at the moment...

Figures are a mix of Blue moon and CGM

Offline Captain Darling

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Re: Song of Drums and Shakos
« Reply #1 on: May 28, 2022, 10:33:33 PM »
Good choice of rules they’re my groups favourite for playing small Napoleonic skirmishes! Good looking miniatures post some pictures of them ‘in action’!
"There's nothing cushy about life in the Women's Auxiliary Balloon Corps!"

http://captaindarlingsminiaturesemporium.blogspot.com.au
https://toysoldiersforoldgits.blogspot.com.au

Online Kikuchiyo

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  • Posts: 959
Re: Song of Drums and Shakos
« Reply #2 on: June 02, 2022, 06:41:11 PM »
soon as I sort my terrain and table I will

just need to trade off my 28mm stuff :)

Offline CapnJim

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Re: Song of Drums and Shakos
« Reply #3 on: June 04, 2022, 12:30:33 AM »
So far, so good.  With my eyes, painting 18s is a bit of a trick anymore.  Huzzah to those of you who can do them justice, like you did these!
"Remember - Incoming Fire Has the Right-of-Way"

Offline DivisMal

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Re: Song of Drums and Shakos
« Reply #4 on: June 04, 2022, 08:48:29 AM »
Haven’t played Song of Drums, but I’m a big fan of the SoBH engine and have played and tremendously enjoyed most of their fantasy games. It’s simple, fun and tactical.

Your minis look pretty good. Great skirmishers!

One question: in „normal“ SoBH missile attacks are usually a bit too harmless for my taste. How do they do it in SoDD? Have riflles and muskets special rules?

Online Kikuchiyo

  • Mad Scientist
  • Posts: 959
Re: Song of Drums and Shakos
« Reply #5 on: June 04, 2022, 01:43:05 PM »
So far, so good.  With my eyes, painting 18s is a bit of a trick anymore.  Huzzah to those of you who can do them justice, like you did these!

I've a LED natural light magnifying glass and small brushes :)

Offline Captain Darling

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Re: Song of Drums and Shakos
« Reply #6 on: June 05, 2022, 05:48:19 AM »
Hey DivisMal, a single Musket shot at long range is a short odds chance but musketry can be deadly if you use an aimed shot at short/medium range or if you have several figures base to base firing a volley together, both those reduce the defenders total when you work out the results ratio so are pretty nasty. Cheers!

Offline Aerendar Valandil

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Re: Song of Drums and Shakos
« Reply #7 on: June 05, 2022, 06:02:46 PM »
Al very nice, very interctive rulessystem. I use it with my old Flintloque models.

Offline DivisMal

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Re: Song of Drums and Shakos
« Reply #8 on: June 05, 2022, 06:23:00 PM »
Hey DivisMal, a single Musket shot at long range is a short odds chance but musketry can be deadly if you use an aimed shot at short/medium range or if you have several figures base to base firing a volley together, both those reduce the defenders total when you work out the results ratio so are pretty nasty. Cheers!

Ah, thanks. It comes to my mind that perhaps with fantastic settings there are too many C4/C5 guys running around to make ranged combat effective.

Online Kikuchiyo

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Re: Song of Drums and Shakos
« Reply #9 on: June 05, 2022, 07:38:12 PM »
They've scalled back the C4/5 - only old guard for the french

having a couple of chosen men come in handy too ;)

Offline Captain Darling

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Re: Song of Drums and Shakos
« Reply #10 on: June 05, 2022, 10:13:19 PM »
DivisMal as Kikuchiyo there’s no C5s and only a few C4s I’d say 99% are C2s. But with the aimed shot and volley fire modifiers coming off the defenders C value it helps the firer big time. I’d say it’s pretty historical a long range shot with a smoothbore is gonna be pretty inaccurate.
🙂

Offline CapnJim

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Re: Song of Drums and Shakos
« Reply #11 on: June 05, 2022, 11:19:41 PM »
I've a LED natural light magnifying glass and small brushes :)

Yeah - me too!  :D

Offline DivisMal

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Re: Song of Drums and Shakos
« Reply #12 on: June 06, 2022, 11:03:35 AM »
DivisMal as Kikuchiyo there’s no C5s and only a few C4s I’d say 99% are C2s. But with the aimed shot and volley fire modifiers coming off the defenders C value it helps the firer big time. I’d say it’s pretty historical a long range shot with a smoothbore is gonna be pretty inaccurate.
🙂

Thanks, Captain! That sounds reasonable and is very much in keeping with what we houseruled for most of our SoBH games.
I assume the ranges have also been slightly extended? (in the original SoBH it was just 1-3x the movement stick, i.e. most ranged weapons couldn’t be used effectively outside the charge distance).

Online Battle Brush Sigur

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Re: Song of Drums and Shakos
« Reply #13 on: June 27, 2022, 10:57:27 PM »
Very nice indeed! How do Blue Moon and CGM measure up when you put them side by side on the table?

I'm a big fan of the Ganesha Games rules. During the pandemic I had a go at SoDS (ha!). https://www.tabletopstories.net/language/en/?s=song+of+drum
 Also just solo, but I think that there's a lot of promise in those rules. Volleys do indeed work as a nice mechanism to make even lowlier combatants actually hit things.

Online Kikuchiyo

  • Mad Scientist
  • Posts: 959
Re: Song of Drums and Shakos
« Reply #14 on: June 28, 2022, 07:02:46 AM »
Very nice indeed! How do Blue Moon and CGM measure up when you put them side by side on the table?

They mix very well I doubt the casual observer would be able to work out which is which from the picture above

XAN fit quite well too as do stonewall

I

 

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