*
Welcome, Guest. Please login or register.
April 27, 2024, 01:33:06 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690862
  • Total Topics: 118356
  • Online Today: 884
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Massacre at Deer Creek GAME REPORT + PICS ADDED  (Read 23362 times)

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19320
Massacre at Deer Creek GAME REPORT + PICS ADDED
« on: October 09, 2009, 08:59:02 PM »
Here’s the game I’ll be staging at a British (and German!) Lead Adventurers Meeting in a couple of weeks time.

                   

Thought you would like to see the scenario… (although not the specific player objectives and victory conditions, as these will be known only to each player).


Scenario: Massacre at Deer Creek - 1758

Background

1758. The French & Indian War rages across the north-east Americas.
In a backwater of upstate New York, life continues in the tiny settlement of Deer Creek on a fast flowing tributary of the Ohio River.
Two settler families eke a living from trapping fish, hunting elk, and farming clearings hewn from the forest. Their thin resources are stretched to breaking point in these troubled times by a section of 78th Foot billeted upon them. But the good people of Deer Creek feel well protected from the threat of war, with the well-armed stockade of Fort Albemarle standing guard on a bend in the river a short march distant, accessible by bridge south or ford to the east.

But the settlers’ sense of security is misplaced… War is about to come to Deer Creek…

In the shadow of the surrounding forest, French-allied Abenaki and Huron Indians are moving towards the settlement. They will come from two directions, encircling Deer Creek and cutting it off. Their intent: to kill the men, loot the provisions, and carry off the women. They aim to strike with speed and without quarter before relief can arrive from the small garrison at Fort Albemarle.

The Map



And the table, viewed from the west...



Player dispositions

There are four players.

Player 1 – At Deer Creek

Led by: Captain Duncan Campbell 78th Foot

You control 2 groups of figures:
Settlers x 8
Highlanders x 6

The settlers start in the fields or houses.
The highlanders start in the blockhouse


Player 2 – At Fort Albemarle

Led by: Colonel Horatio Kyte (mounted)

You control 2 groups of soldiers:
Soldiers x 8
12 pounder cannon and crew plus sergeants etc x 6

Both groups start inside Fort Albemarle


Player 3 – Abenaki

Led by: Powacatan

You control 2 groups each containing 8 warriors, armed with muskets and mixed weapons.
Both your groups start at any edge of the board to the west of Deer Creek and north of the river.


Player 4 – Huron

Led by: Kanatake

You control 2 groups each containing 8 warriors, armed with muskets and mixed weapons.
Both your groups start at any edge of the board to the east of Deer Creek and north of the river.


Points to note

On turn one the Indian players move first. On subsequent turns, initiative is decided by card draw.
Colonel Kyte may not despatch soldiers from Fort Albemarle until firing is heard or a messenger from Deer Creek reaches the fort.
Player 1 may not fire or despatch a messenger until hostile Indians are clearly seen.
Colonel Kyte may not move his cannon from Fort Albemarle.

And that's about it...

Pics and game (or games!) report to follow in a couple of weeks...  ;)
« Last Edit: October 25, 2009, 10:32:54 PM by Captain Blood »

Offline cianty

  • Scientist
  • Posts: 473
    • cianty's Tabletop Wargames Blog
Re: Massacre at Deer Creek
« Reply #1 on: October 09, 2009, 10:53:19 PM »
This looks like tremendous fun! I'd love to play the scenario on that board (with those minis!)!  ;D

Offline Heldrak

  • The Dark Elf
  • Scatterbrained Genius
  • Posts: 2277
  • LPL IV Bronze Medalist
Re: Massacre at Deer Creek
« Reply #2 on: October 10, 2009, 02:37:28 AM »
Looks fantastic! :-*

What rules set will you be using?
2012 Lead Tally: Painted:0

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19334
    • Boot Hill Miniatures
Re: Massacre at Deer Creek
« Reply #3 on: October 10, 2009, 08:22:58 AM »
Can't wait, sounds like a very well thought out scenario :)

You've really raised the bar with this one captain, now to get my thinking cap on for "The mark of Zorro". ;)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: Massacre at Deer Creek
« Reply #4 on: October 10, 2009, 09:29:53 AM »
Whoever gets to play this will be very lucky people indeed. This is the standard we should all aim for.

I hope the game goes well and we get to see lots of pics  :D

Offline OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 27766
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Massacre at Deer Creek
« Reply #5 on: October 10, 2009, 10:53:08 AM »
Can't wait to start dice rolling  :D  :D

Well thought out senario there Cap'n (I'll have to get my s**t together now  lol )

cheers

James
« Last Edit: October 10, 2009, 12:11:52 PM by jimbibbly »
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline gamer Mac

  • Galactic Brain
  • Posts: 8213
Re: Massacre at Deer Creek
« Reply #6 on: October 10, 2009, 11:03:35 AM »
Looking Great Richard :-* :-* :-*
I will definitely be in the queue to play this one.

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19334
    • Boot Hill Miniatures
Re: Massacre at Deer Creek
« Reply #7 on: October 10, 2009, 11:05:52 AM »
Looking Great Richard :-* :-* :-*
I will definitely be in the queue to play this one.


Make sure you are not infront or behind Thunderchicken... ;) lol

Offline Mosstrooper

  • Scientist
  • Posts: 249
  • old enough to know better !
Re: Massacre at Deer Creek
« Reply #8 on: October 10, 2009, 12:40:39 PM »
Beautiful table ! look forward to battle report , which rules will you be using ?

Offline Galman

  • Scientist
  • Posts: 211
Re: Massacre at Deer Creek
« Reply #9 on: October 10, 2009, 02:42:10 PM »
Splendid!  I cant wait to see pics of the game unfolding.  Great times lay ahead for the players.

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: Massacre at Deer Creek
« Reply #10 on: October 10, 2009, 02:46:25 PM »
Make sure you are not infront or behind Thunderchicken... ;) lol

 :o

Then again, maybe I'm happy not to be going......  lol


Offline Westfalia Chris

  • Cardboard Warlord
  • Administrator
  • Galactic Brain
  • Posts: 7477
  • Elaborate! Elucidate! Evaluate!
Re: Massacre at Deer Creek
« Reply #11 on: October 10, 2009, 02:59:11 PM »
Make sure you are not infront or behind Thunderchicken... ;) lol

Good Lord, I so hope this is just a reference to an unhealthy love for Chili and Curry on TC´s part...  o_o

Damn, Cap, I just sold my FIW stuff this spring for lack of inspiration and occasion, and now you come along with such a beauty.  >:(

Offline Barry S

  • Supporting Adventurer
  • Mad Scientist
  • *
  • Posts: 906
    • http://s92.photobucket.com/albums/l12/LeadBear/
Re: Massacre at Deer Creek
« Reply #12 on: October 11, 2009, 04:41:27 AM »
Like everyone else, I'm really looking forward to the reports and photos!

That is a really lovely looking board  :-*
Barry

http://s92.photobucket.com/albums/l12/LeadBear/

Offline Alcide Nikopol

  • Mad Scientist
  • Posts: 508
Re: Massacre at Deer Creek
« Reply #13 on: October 11, 2009, 08:05:35 AM »
Quite impressive all around. I am so looking forward to seeing this scenario played out in photographs.
A.Nik-

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19320
Re: Massacre at Deer Creek
« Reply #14 on: October 11, 2009, 10:02:03 AM »
Thank you  :)

The rules will be a stripped back version of 'Kill Zone' adapted by me for the F&IW.

The original Kill Zone future skirmish rules are available for free at http://www.mts.net/~gisby/kizo/killzone.htm

Clearly I've replaced SMGs and laser rifles with muskets and tomahawks, and added some period flavour to the terminology throughout. But the basic system is the same - with some minor modifications (like turning cards instead of dicing for initiative) to make for what I hope will be a fairly fast game...

 

Related Topics

  Subject / Started by Replies Last post
38 Replies
13468 Views
Last post September 27, 2009, 03:53:19 PM
by uti long smile
23 Replies
10073 Views
Last post June 13, 2011, 08:04:17 PM
by thebinmann
5 Replies
3782 Views
Last post August 14, 2010, 10:52:30 AM
by Plynkes
41 Replies
23324 Views
Last post March 29, 2011, 10:00:48 PM
by Captain Blood
63 Replies
18507 Views
Last post August 16, 2012, 03:45:39 PM
by tim in saskatoon