After a gap of a couple of years, I got the urge to get the First World War collection out for another game. This was partially because Scrivs was back in the country with his substantial collection of minis that we’d used for our Verdun campaigns back in 2015-16, and partially because I’d liked the sound of the Bello Ludi rules after catching a post about them on Instagram. After a bit more research I decided to take a punt on the rules and bought them from Caliver Books along with a set of cards and a couple of the game-specific command dice.
Bello Ludi are a Dutch publisher that has created a core set of rules based around the command dice and cards – which are transferable across the various BL games. A large part of their business is using wargaming as a team-building activity, often for non-wargamers, so the rules are designed to be simple and easy to pick up.
I was surprised how slim the Bello Ludi WW1 rulebook was – just 24 sides of A5. It contains all the core rules with some additional rules for flamethrowers, tanks, planes and so on. There are no force or platoon organisations – I would have appreciated even just a couple of sample platoons for the Western Front as an example of where to get started. As an experienced gamer, it wasn’t too hard to put together some French and German lists of my own for our first game, but I did feel that a newer player might have been put off by this. (Stats for different nations’ artillery and vehicles are available on the BL website).
One of the big attractions of Bello Ludi was the fact that the game has been designed for multiple players a side, each controlling a ‘group’ of units, without the complexity of some rules systems. I put together a scenario loosely based on the struggles for the village of Fleury-devant-Douamont during the battle of Verdun: two French machine-gun teams were holed out on the outskirts of Fleury but the Germans were mounting an attack with three platoons supported by flamethrowers to drive them out. The French HMG teams had a pair of platoons in reserve but would be outnumbered by the Germans.
The game was fast-moving and good fun. although we made some tweaks to the rules after a couple of hours of play.
I haven't really got the space here for a full write up (you can find that on my blog here
https://mogsymakes.net/2022/07/13/return-to-verdun-bello-ludi-ww1/with many more pics)