After a very long absence from LAF and miniature wargaming in general I'm returning to both with some Wizarding action...
To re-learn the rules, and get motivated to paint some monsters, I'm running my warband through a solo campaign. First up, the Alchemical Monstrosity.
To cut a long story short, the Elementalist wizard Phelan the Red, whilst delving greedily into the ruins of a potion factory heard a shattering crash somewhere deep in the building, followed by a massive explosion. A short while later he comes-to far beneath the surface in a ruined basement area. Only three of his warband still accompany him - Brother Mace the Apothecary, Sir Rodric, the exiled Knight seeking work as a Treasure Hunter, and Teyaspa, wildly rumoured to be the finest thief in the city (apparently)...


Phelan gestures for his companions to sneak towards one of the visible doors. Meanwhile the thief has snuck off in the other direction having spied the glint of gold... aside from the odd scuffle with Giant Rats we will see little more of him as he tries to find a way out.

Speaking of Rats, the seem to be emerging from this massive pile of skulls...

Meanwhile the Monstrosity has finally noticed the party. It attacked Sir Rodric and badly wounded him. Phelan quickly cast a spell allowing him to leap back for Brother Mace to offer one of his healing potions. The Monster follows up and our three heroes frantically fight for their life against the creature's slathering jaw and thrashing tentacles

Meanwhile, a rat attacks Mace from behind, causing him to collapse from the pain.

The others manage to slay the beast

The party escape with three treasures, and Mace recovered, though sadly will take no further part in the Campaign. I'm sure he will find his own way out...

"guys? GUYS?
...
Hello?"