Thanks - think I might have v1 of GH
Makes the not-Tau very good then, d12 as ranged fighters, +1 to hit from sights, and +2/4” range from Team Trait Eagle eyes (and they have laser rifles that are pretty long range to start with).
Will be interesting to see how this plays against Nids or Harlequins- will all come down to scenario and terrain. Which is probably no different to the outcome of games of Kill Team with such differently focused forces!