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Author Topic: My Post-Apoc Figures and Terrain (City Block game added 11/4/24)  (Read 24680 times)

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (Last zombies added 9/25/24)
« Reply #105 on: August 26, 2024, 04:44:39 PM »
I like your zombies, too! As long as the three characters aren't right next to each other on the tabletop, I feel yours look distinctive enough. How you paint a figure tends to make it look different, assuming it's not just one or two poses in a horde.

Doug - glad to hear my posts inspired you! That is the thing I like best about LAF, it is always inspiring me to look at a new rules set or period. Or set up a game with one I already have...  :-*

Thanks for the kind comments...!

Mike Demana
« Last Edit: September 30, 2024, 05:17:11 PM by mikedemana »

Offline CapnJim

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Re: My Post-Apoc Figures and Terrain (Female zombies added 8/25/24)
« Reply #106 on: August 26, 2024, 08:07:58 PM »
Those women-folk look good, Mike.  In a bad sort of way... ;)
"Remember - Incoming Fire Has the Right-of-Way"

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (Female zombies added 8/25/24)
« Reply #107 on: September 06, 2024, 05:26:15 PM »


My favorite "find" at Historicon were the products from Bad Goblin Games. Even before I played in their Trailer Park Apocalypse game on Saturday, I had snapped up two of their 3-D printed, fortified trailers. They had six different varieties. I purchased my two favorites (#1 and #6 on their packaging). I wanted to use them in my Zombie RV games at the upcoming Hold the Line convention in Port Clinton, Sept. 13-14. So, it was time to put work on the horde of zombies on hold and get cracking on "them thar trailers!"



They were incredibly easy to prepare for painting. I saw no flash or strings or anything that I needed to clean up. If I were to do another one, though (check that -- when I do another!), I would shave some material off the top, bottom, and side of the doors. They open and closes easily until you prime and paint them, and or in my case, put patterned paper down as the flooring. All those layers of paint and paper add to the thickness, so to speak, and I would rather it not scratch it every time I opened or closed it in a game. This is an incredibly minor point, though. I am very happy with these models.



I cut a piece of 9"x5" plastic styrene to base each trailer on and used two-part epoxy to attach them. I did my usual method of prepping -- spray painting it first with Krylon Fusion Acrylic Black Primer, and then following that up with a 50/50 mix of water and acrylic black paint. For the base coats of the colors, I had to apply two coats to get it to cover over the black undercoat, though. For the first one, above, I used a light straw color and then did a white dry brush over it. Next, I painted the brick a dark red and dry brushed it Howard Hues Middle East Flesh. I used a light Terra Cotta color for the trim to keep it in the same color tone. I dry brushed the trim pieces tan. The door was painted a dark red with window frame.



The roof was painted Georgia Clay, then dry brushed with Middle East Flesh. All of the woodwork was painted dark brown first, dry brushed Camo Brown, and then tan. I thought it was cool how they added street signs into the fortifications, too. So I painted them up to as "STOP" and "YIELD" signs, with appropriate gouges in them. The oil barrels were painted a light blue, dry brushed a bluish-white, and then I made them rusty with several colors: light brown, Georgia Clay, and then bright orange.



The interior was purposely done in what I felt would be tacky, "trailer park" colors. For this one, I chose a light salmon color. Once again, I needed two coats to cover the walls sufficiently. However, with all of the explosion or fire damage on this model, I did a lot of black dry brushing to simulate smoke stains or fire damage. For the floor, I used patterned scrapbook paper from Hobby Lobby left over from an earlier project. It is a light gray, which I dirtied up a bit with black dry brushing to simulate smoke and dirt accumulation since the apocalypse.



I admit I was definitely going for an Appalachian vibe in my decorations for the walls. There are pictures making strident statements about gun rights. There is a hunting painting. And, since you-know-who seems to be very popular in Appalachia, there is a political poster honoring their leadership choice. For these, I simply did Google Image searches, downloaded suitable files, and resized them, gave them a reddish brown border for a "picture frame," and printed them off on a laser printer at the local office supply store. I cut them out, painted white glue onto the backs of them, and applied them to the walls.



I gave the trailer a couple coats of clear matte spray. I did have to go back and add a black wash over the warning signs on the doors, too. They looked too bright white without it, I felt. Note in the photographs, I posed some couches, love seats, and recliners sitting outside and look worse for the wear (in true hillbilly fashion). These are my own and were not included. A friend of mine molded them in dental plaster -- not sure where he got them from (maybe Hirst Arts?).



One of the things that I really liked shopping at Bad Goblin Games booth at Historicon was the sheer variety. If I remember correctly, there were six varieties of fortified trailers and just about that many of ruined or partially ruined trailers. It allowed me to pick out the ones I liked best and were different from each other. If you go to their website, I'm not sure why they are not showing up, yet. Maybe they don't want to put them up there until the convention season is over and they've built back on their stock. By the end of Saturday at the convention, their shelves and racks were looking pretty sparse. I wasn't the only one who was buying up their stuff (which is very affordably priced, by the way)! Another thing I liked was the choices they give in staircases leading up to the doors. They give you both the wooden one shown in the yellow trailer, and the cinder blocks in the blue one, above.



I used a pale blue for the exterior of this one, dry brushing it a light, bluish-white. The trim was done in a Denim Blue craft paint, also dry brushed to give it a worn and sun-bleached look. For the roof, I decided to go with a light gray-green, dry brushed a very light gray. I love the wooden boards covering the windows and the crack in the walls. As with the previous one, I did a black wash on the exterior to make it look dirty, run-down, and possibly abandoned.



Not only is the vinyl siding pattern different on this model than the first, the roof is completely different, too. Rather than a ribbed, almost corrugated steel look, this one looks more lilke siding. Instead of the sandbags and wood barricades atop the roof, this one used piles of cinder blocks. Apparently, Bad Goblin Games also sells bags of 3-D printed cinder blocks, but they were so popular they were sold out by the time I made it to their booth! I love the tire, open hatch, and random cinder blocks that come printed on the roof. These would normally be a customization done by the modeler, but Bad Goblin does it for you! This saves tons of time compared to my MDF trailer from Sarissa Precision, which I spent hours and hours modifying!



Really, the only thing I tricked out on these two models is the interior. My choice of tacky colors were blue and green for this one. I painted the walls a medium "Leaf Green". Next, I dry brushed it a lighter green, and finally went over it in a dark, black wash. The interior door was painted dark green. For the flooring, I cut more of the patterned paper you can find at craft stores (I think they are intended for scrap booking). For this one, I also did a black wash on the flooring after I had glued it in place and done a first spray clear coat. Big mistake! After a few minutes, the water began to warp the paper. I took a paint bottle and smooshed it down (technical term). Then, when it was drier, I smoothed it down with my fingers. It looked better. Unfortunately, the black washing of the surface was left a little streaky. In the future, I will follow the method I used on the yellow trailer, above.



For interior decorations, I kept up the tacky, hillbilly kitsch. The famous painting of dogs sitting around a table playing poker had to be in there. An "America - love it or leave it" belonged in there for that well-known, rural patriotism. I also threw in a hunting painting and a Jesus one. I have gone back and forth about furniture on the interior, and have pretty much decided not to do it. I want my terrain pieces to look good, yes. However, I want the miniatures to be able to move around inside, as well.



These two post-apocalyptic trailers will see playing time in about a week when I run Zombie RV at Hold the Line in Port Clinton, OH. I have other things from them that I need to paint up and get ready for games, too. The tall water tower will be an eye catcher on the tabletop, as will the dumpster fire and other fun pieces using LED lights. Stay tuned for those!

Thanks in advance for any comments!

Mike Demana

Offline hubbabubba

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #108 on: September 07, 2024, 12:27:41 PM »
They really look the part, excellent pjs. You've got some very unique characters among your survivors too,  like them a lot.

Offline Mr. White

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #109 on: September 07, 2024, 02:48:08 PM »
How did you get all the posters and paintings to look so sharp? I just did up a few post apoc buildings as well where I tried something similar and … well… they didn’t turn out so well :(

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #110 on: September 07, 2024, 05:32:38 PM »
I download images that are a tad higher resolution on my Google Image searches. If they are less than 600 pixels, I pass and look for another that is a bigger file. Then I paste them into the Mac word processing program, and resize it for what I want. I usually "bracket it" and go a bit smaller and larger, too. Then I take it to the local Office Max office supply company and use their color laser printers. Their paper is usually pretty good quality, too.

Thanks for the kind comments everyone!

Mike Demana


Offline Spinal Tap

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #111 on: September 08, 2024, 07:38:41 AM »
Superb, especially the interiors; I really need to put together something like these to add to my board.

Offline Ultravanillasmurf

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #112 on: September 08, 2024, 08:43:39 AM »
Those are very good.

The interiors are excellent.

Offline CapnJim

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #113 on: September 08, 2024, 10:12:36 PM »
Those look great, Mike.  Well done.

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (Fortified trailers added 9/6/24)
« Reply #114 on: September 25, 2024, 05:19:07 PM »
The zombie horde is now complete - at least I am hoping that it is!  lol Here's my final batch of Wargames Factory zombies. In addition, I painted another 3-D printed car that I purchased from Diabolical Terrain.



I found out that I needed more vehicles when I ran my Zombie RV game at the convention the other week. I have at least another half dozen sitting in the closet waiting their turn. Just need to get more regular about working them in to the queue.



For a lark, I painted three zombies from this batch of 10 as my gamer friends from Sunday evenings. So, behold Keith Zombie, Joel Zombie, and Allen Zombie. I wouldn't say they're spitting images by any means, but just something fun to do. I even tried to give Keith (on left) Crocs footwear, which he swears by. Allen's big, bushy, white beard was made possible by a little extra blob of glue when the head was attached to the body in assembly stage.



Next project you will hopefully see soon are two "mobile homes" or Zombie RVs. I am converting a large, 3-D printed ambulance and a die cast pizza food truck into the iconic, rolling vacation homes from suburbia. We'll see how it works out!

Mike Demana

Offline CapnJim

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Re: My Post-Apoc Figures and Terrain (Last zombies added 9/25/24)
« Reply #115 on: September 29, 2024, 06:09:11 PM »
Nice job.  And I recognized Keith!  ;)

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (Last zombies added 9/25/24)
« Reply #116 on: October 09, 2024, 03:06:18 AM »


Now that I am done with my zombies, I hope, it is time for me to give a little attention to my survivors. First up, a recreational vehicle for their mobile home and fortress during the apocalypse. I wasn't able to find a 3-D printed RV I really liked, nor a resin or MDF one I wanted to buy. So, I decided to scratch-build my own. Or rather, convert a die cast pizza truck into a Zombie RV!



Check out my latest blog entry for step-by-step details on how I did it. Lots of photos illustrating what I am talking about. Also more photos of it being swarmed by my zombie hordes. Thanks in advance for anyone who takes the time to check out the entry:
http://leadlegionaries.blogspot.com/2024/10/rv-scratch-build-forwell-zombie-rv.html

I'm pretty happy with how it came out. Appreciate the comments...  ;)

Mike Demana

Offline CapnJim

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Re: My Post-Apoc Figures and Terrain (RV scratch-build added 10/8/24)
« Reply #117 on: October 10, 2024, 12:21:34 AM »
Nice job, Mike!  Love that camper-van...

Offline mikedemana

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Re: My Post-Apoc Figures and Terrain (RV scratch-build added 10/8/24)
« Reply #118 on: November 05, 2024, 02:28:47 AM »


After a way-too-long six month layoff, I finally ran another game of our post-apocalyptic campaign using the Wiley Games rules. My friend Mike S asked me to run one. He wanted a chance to get his ruined, city block buildings on the tabletop. He promised he'd bring all the terrain. All I had to do was run the game...  :D



Anyway, his terrain was very vertical and fortress-like. I was worried each gang would enter their own building and then line the windows and dare anyone to try to breach their citadel. Mike S scattered a bunch of objective markers around the table -- mostly on second, third, or even high floors. He put lots of other scatter terrain on the table, too, forcing me to mark the ones that were actual objectives for the players with little beige pom poms.



I sat the players down and asked them how they wanted to handle ascending to upper levels, since there weren't any stairwells modeled and only a few scattered ladders around the table. We came up with a system which was probably too generous, but it was quick and made sense to the players.

Read the full battle report on my blog. LOTS more photos on there and a true, blow-by-blow AAR.
http://leadlegionaries.blogspot.com/2024/11/scavenging-among-city-blocks-post-apoc.html



Everyone seemed to have fun. I was happy every player's gang took out at least one enemy -- whether it was a rival player, wandering creature, or the Machines. Mike's terrain was interesting, though I would have dirtied it up more and washed the colors darker, whether stone or wood. Hopefully, it won't be another six months before I run another game...!

Mike Demana

Offline Kourtchatovium104

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Re: My Post-Apoc Figures and Terrain (City Block game added 11/4/24)
« Reply #119 on: November 05, 2024, 01:07:18 PM »
What a table! Interesting report. It makes me think about including effect of insulting in some rules...  ;)

 

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