Mikos,
Great Write up.
I brought the FFL and the Arab militia. I played one of the French commanders (not with the armored car). We did not know what was in the tomb but knowing Mikos it would be nasty. A few of the guardian figures were painted for this occasion.
The tomb destruction rule really was invented because we were hungry. But clearly the Arabs had the upper hand.
Forces were 7 units of Arab militia, 1 unit of irregular cavalry, 2 units of Arab regulars with upgrades or antitank rifle or light mg.,
a two man Antitank rifle team, 4 heroes, 1 armored car. One unit of armed archeologists. (136 figures).
vs
French 1 Medium MG, 6 units of fierce marksman regulars, one armored car. 4 heroes. (84 figures).
The Arab militia were armed with rifles but were bad shots. The regulars were just that. The FFL regulars were good shots (Marksman) and particularly nasty in melee, (Fierce).
See rules posted in our last game, the Invasion of the Astro ants.