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Author Topic: Vehicle Outlines for Pulp Gaming  (Read 16329 times)

Offline warrenss2

  • Mad Scientist
  • Posts: 837
Re: Vehicle Outlines for Pulp Gaming
« Reply #15 on: November 07, 2009, 02:18:31 PM »
Genius... sheer Genius!

Love them and going to use them.
Never underestimate the power of human stupidity.

Offline Mr. Peabody

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Re: Vehicle Outlines for Pulp Gaming
« Reply #16 on: November 08, 2009, 04:02:54 AM »
Good show W.L.! Super practical and excellent too.

Think I need to come up with something similar for my M113's for 20mm 'Nam gaming...

TR

EDIT: These will enhance any game's vehicle chase rules!
« Last Edit: November 08, 2009, 06:16:50 PM by Mr. Peabody »
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Wirelizard

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Re: Vehicle Outlines for Pulp Gaming
« Reply #17 on: November 08, 2009, 04:20:19 AM »
I'm doing up that promised 2nd sheet, in between getting stuff ready for a convention game this coming Saturday.

Motorbikes with and without sidecars, a two-seat roadster... what else?

former user

  • Guest
Re: Vehicle Outlines for Pulp Gaming
« Reply #18 on: November 08, 2009, 05:55:35 AM »
large truck, open topped APC

Offline warrenss2

  • Mad Scientist
  • Posts: 837
Re: Vehicle Outlines for Pulp Gaming
« Reply #19 on: November 11, 2009, 05:14:37 AM »
Military vehicles?

Deuce and a half, tanks, aircraft,.... lol! Every vehicle under the sun!

Offline Bookman1960

  • Assistant
  • Posts: 48
  • I'm a Librarian... Madam!
Any Status?
« Reply #20 on: September 08, 2010, 08:15:07 PM »
Are these still in the works?

Offline Wirelizard

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Re: Vehicle Outlines for Pulp Gaming
« Reply #21 on: September 09, 2010, 04:19:30 AM »
Very slowly, yes.  :D

I was just looking at the WIP files of these the other night, actually, thinking I should get some more done. I'll bump them higher up the procrastination queue and get some new ones (motorcycle, roadster, maybe some others) out soon.

Offline mysteriousbill

  • Mad Scientist
  • Posts: 605
Re: Vehicle Outlines for Pulp Gaming
« Reply #22 on: September 09, 2010, 05:18:19 PM »
Don't forget the large Limo for the well-to-do.

Offline thebinmann

  • Galactic Brain
  • Posts: 4218
  • Can't paint but dreams...
Re: Vehicle Outlines for Pulp Gaming
« Reply #23 on: September 09, 2010, 09:33:28 PM »


Vehicle Outlines - 227KB PDF

Vehicles look great on the table, but they're often impossible to get figures on or into, and balancing figures on the roofs risks your paintjobs and isn't possible with a lot of vehicles anyway! These outlines are designed to print onto standard North American Letter-sized business card blank stock (or onto any card, if you don't mind cutting them out manually) and used alongside your vehicle models to easily represent figures and cargo in your vehicles.

Heck, use them on their own as substitutes, if you don't have any vehicles yet!

Four Small Trucks, four Small Cars (both based roughly on a Model T-sized vehicle), one Large Truck and one Limousine/Large Car; free for personal use.

Feedback encouraged - let me know what you think, find my typos for me, suggest improvements, whatever.

Great stuff

Offline Wirelizard

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Re: Vehicle Outlines for Pulp Gaming
« Reply #24 on: September 15, 2010, 12:02:16 AM »
OK, I have finally gotten organized and cranked out the long-promised second sheet of pulp vehicle outlines!

You get sporty roadsters (with and without rumble seats), powerful sportscars, a large open limo, and motorcycles (with and without sidecars). Enjoy!

Please see the first post of this thread for a link to the files! Thanks - 11 Jan 2011
« Last Edit: January 11, 2011, 10:39:20 AM by Wirelizard »

Offline Donpimpom

  • Mad Scientist
  • Posts: 775
    • Tabletop Fantasy
Re: Vehicle Outlines for Pulp Gaming
« Reply #25 on: September 15, 2010, 10:14:33 AM »
excellent stuff!!
thanks a lot Wirelizard

Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: Vehicle Outlines for Pulp Gaming
« Reply #26 on: September 15, 2010, 11:49:18 AM »
Fantastic!

Thanks

Offline Big Martin

  • Scientist
  • Posts: 312
  • Wargamer, Re-enactor & Failed Historian
Re: Vehicle Outlines for Pulp Gaming
« Reply #27 on: September 15, 2010, 12:33:38 PM »
Great - I'll have to add them to your original set that I already use. Thanks. :)
Tutenes, Atque Cujus Exercitus?

Offline twrchtrwyth

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    • Deeside Defenders
Re: Vehicle Outlines for Pulp Gaming
« Reply #28 on: September 15, 2010, 08:34:21 PM »
Excellent, thanks.
He that trades Liberty for Security will soon find that he has neither.

Benjamin Franklin


Offline Wirelizard

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Re: Vehicle Outlines for Pulp Gaming
« Reply #29 on: January 11, 2011, 07:03:26 AM »
Just wanted to bump this quickly to note that both vehicle cards are available at Pulp Vehicle Cards on my newly-revamped wargaming website.

These will be permanent links; the ones earlier in this thread might vanish with no notice!
« Last Edit: January 11, 2011, 09:02:20 AM by Wirelizard »

 

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