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Author Topic: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)  (Read 33443 times)

Offline A_War_Transformed

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #150 on: October 01, 2023, 10:53:16 AM »
That was my thought. I think the LMG upgrade represents weapons like the MG08 in its bipod setup. I’ve not read the all the keywords to work out how these differ from each other in game terms.

Completely correct!

Offline fred

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #151 on: October 01, 2023, 04:05:13 PM »
So before answering the questions individually, a quick note on shooting - yes, the way that the rules for difficult shoots would work out favouring low martial skill units, but there aren’t any units with low martial skill that are armed with ranged weapons, which is deliberate! High MS units are also fair more likely to have keywords and skills which mitigate the the various difficult shot modifiers, such as swift or trick shot

1) So shooting initially was far more complex, with modifiers etc. it felt unwieldy and it got very confusing fast! It was also completely at odds with the way that combat works, which was comparatively very simple. I made the decision that keeping things easy to use and to remember would speed up play and help make the game more accessible.
2) yes, it probably would! That said I wanted to keep the “heavy” weapons, with templates etc quite separate in style from the small arms and giving each their own distinct dice for tests felt like a good way to do that.
3) one for the errata sheet I think! Infiltrators should say “but not within 12 inches” - the key difference between vanguard and infiltrators is that vanguard troops need to be on your side of the table, but there is no such restriction for infiltrators.
4) that is some thing will need to be taken up with the publishers I’m afraid - not a decision I can make!
5) watch this space, a QRS is on the way!

Thanks, that helps my understanding. And good to get a view of where some deliberate decisions have been made.

Offline Ultravanillasmurf

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #152 on: October 01, 2023, 08:00:56 PM »
Yes, it is slightly imperfect terminology but it is just indicates that they do not cause damage to vehicles.

They don’t no - all weapons with devastating are also small arms and so don’t inflict damage to armoured targets. As they can’t wound armoured targets, no devastating test is caused!
We just need to understand the terminology ^__^.

Okay, I just wondered if it would stun the crew, break stuff etc.

Thanks.

Offline Ultravanillasmurf

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #153 on: October 01, 2023, 08:02:46 PM »
Thanks, that helps my understanding. And good to get a view of where some deliberate decisions have been made.
Thanks, that helps.

Offline fred

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #154 on: October 01, 2023, 08:37:17 PM »
Another question!

Battle Shock Tests - are these taken on a d10?

Offline A_War_Transformed

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #155 on: October 02, 2023, 08:19:35 AM »
Another question!

Battle Shock Tests - are these taken on a d10?

Yes, they are taken on a D10!

Offline fred

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #156 on: October 02, 2023, 12:25:00 PM »
Thanks, is this specified anywhere in the rules (I certainly couldn’t spot it). It makes these fairly scary to take then, I’ll be looking for any positive modifiers to these!

Offline A_War_Transformed

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #157 on: October 02, 2023, 03:27:56 PM »
Thanks, is this specified anywhere in the rules (I certainly couldn’t spot it). It makes these fairly scary to take then, I’ll be looking for any positive modifiers to these!

I’ve not got the book with me right now, but I think it talks about Zeal tests generally being taken on a D10 - I’ll have to check!

They are pretty scary but honestly if a unit already has that much combat stress they aren’t long for the world anyway! More often than not it’s about kicking a unit when it’s already down!

Offline Snackelwolf

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #158 on: October 08, 2023, 12:16:52 AM »
Dude I talked to on discord is interested in who did the art in the rulebook.  specifically if it is credited to someone, or AI generated?

Offline A_War_Transformed

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #159 on: October 08, 2023, 07:29:20 AM »
Dude I talked to on discord is interested in who did the art in the rulebook.  specifically if it is credited to someone, or AI generated?

The artwork is done by the very talented Dimitris Martinos, who has previously worked on Achtung! Cthulhu

Offline Love_the_Lash

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #160 on: October 08, 2023, 10:57:24 PM »
Any plans to expand the lists - by 1918 we were starting to get some interesting tank development like the LK II and the Ford 3 ton?

Offline nicknorthstar

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #161 on: October 09, 2023, 01:51:37 PM »
I can't find where it says what the visibility is through a wood?

Offline fred

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #162 on: October 09, 2023, 07:57:45 PM »
Any plans to expand the lists - by 1918 we were starting to get some interesting tank development like the LK II and the Ford 3 ton?

Given the half-dozen tanks already statted in the rules, and the info on Wikipedia, I don’t think it would be too challenging to come up with stats for either of those. And as both are light MG armed tanks they are hardly in danger of being overpowered compared to the ones already in the rules.

Offline Snackelwolf

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #163 on: October 10, 2023, 02:46:19 AM »
I can't find where it says what the visibility is through a wood?

I think my facebook page touched on this discussion  -- True Line of Sight.  So talk ensued about alternate options such as up to 2" in / out visibility (I would stretch this to
3" to mirror many other game systems).

Offline A_War_Transformed

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Re: AM(Almost)A - Author of A War Transformed - New Weird WW1 game (Osprey)
« Reply #164 on: October 10, 2023, 09:11:16 AM »
Any plans to expand the lists - by 1918 we were starting to get some interesting tank development like the LK II and the Ford 3 ton?

Lots of plans! We’ll just have to see if the sales justify an expansion or two (here’s hoping!)

 

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