This game was played on Saturday 28 October at Festival LudOuest in Theix-Noyalo (near Vannes, Brittany).
It followed a previous game played in February at the same place (and supposed to have happened three weeks before).
https://leadadventureforum.com/index.php?topic=140398.msg1789207We are still on the same “Road in the steppes“, the landscape has been somewhat lifted to the East.
This semi-desert does not belong to anyone but is not very far from the valley of Saint-Nainain which is a remote south-eastern part of the human Western Kingdom.
Player characters:
– Mitheglas, an Elf commanding a small group of mixed mercenaries in service of the Western Kingdom. In the previous game he examined the area as he had been ordered to, then he decided himself to stay and to restore a ruined tower.
– Thorgrim the Crooked, a chief Dwarf who inherited a few mountains in the area and is trying to enlarge this small domain.
– Karadog the Hairy, another Dwarf chief who could have fought for this same heritage, but decided in the previous game to take control of a nearby sulfur mine. He would like to fortify himself in some mountain not far from this mine.
– The Tribe of the Wolf, a group of human tribal merchants dressed in wolf furs, they collect and sell foreign goods along this road, accepting any customers.
– Hans Stahlarm, an adventurer who obtained the charge of royal military provost of the nearby valley of Saint-Nainain. He wants to police the whole area, which extends, in a broad sense, along this road (although outside the kingdom).
– And a lonely Halfling (name unknown) mounted on a pony.
So, Mitheglas and Stahlarm are both in service of the human Western Kingdom but obeying to different administrations (and with slightly different secret informations). It is said that King Incon III is ill and that his son, Prince Chanmard, is beginning to take more responsability.
Other characters and factions are NPCs run by the GM/referee.
The gaming table seen from the East. The merchant tribe arrives from this side; the other troops come from the other side in the West. The dark lake can be seen near the mountains.
Thorgrim and his Dwarves walk North of the mountain.
On the north-western side of the lake, an abandoned tower has been rebuilt by the mercenaries of Mitheglas.
They see that the area, which was almost desert three weeks ago, is now full of unexpected people (because of their arrival and the safety they bring?)
Strange-looking traders and fishermen are settling everywhere in great disorder.
Three Kobolds are fishing on a raft, not interested in what happens around them.
Left of picture Stahlarm's troop is coming; and also a lone Halfling rider, his first action was to taste turtle eggs sold by local fishermen.
Some men of Mitheglas patrol from the tower on the Northern bank, not giving much attention to the new inhabitants and traders.
Stahlarm, followed by his infantry, and also by a cavalryman and a chariot of Mitheglas, inspects in detail the activities on the Southern bank.
A man rents beach towels for a copper coin.
Former bandits sell shells and animal eggs that they dig from the shore of the lake.
Stahlarm questions them. They are not even sure what the eggs are, probably turtle eggs.
He tells them to let some in the lake, to avoid exhausting the resource.
One of them answers that it's unfair, they pay taxes! His friends hush him, of course it's not true...
...but Stahlarm has well heard (he has a good understanding for money) and he immediately decides to raise a royal tax on all traders.
Nobody dares to refuse, but some say that the legality is unclear: the shores of the lake, and the mountain, are no subject to any present realm, and who would represent the Western King here, Stahlarm or Mitheglas?
Stahlarm firmly answers that's him, as military provost of the nearest royal valley!
Mitheglas does not object... (and Stahlarm pretends to ignore that the mercenaries occupate a tower near the lake).
The tribal merchants have arrived at the sulfur mine and talk with Dwarf chief Karadog.
The last time they met they left in very bad mood, they almost had a fight with drawn swords, because the Dwarves had seen these merchants trading with Goblins.
But since, Karadog has understood that if he wants to gain profit from this commercial road he must make some concessions; and also he is happy that the merchants sell him exotic spice, and they buy bags of sulfur from him.
Meanwhile, a group of Karadog's Dwarves explores the nearest mountain. They find two other Dwarves digging for metal, they are members of another small clan who gave allegiance to his rival Thorgrim but they don't mind who's in charge there.
Thorgrim arrives near a small inn recently opened by a Dwarf cook who serves a renowned speciality of rat farci. No having received foreign spices he cooks it the old way, in macerated urine of black cats, traditionalist Dwarves love it.
Near the inn they see the tent of the Bishop of Saint-Nainain who is camping there. They have met this human priest before, he is the lone leader of the local religion of saint Nainain.
(Saint Nainain was a Dwarf who wanted to unite the Dwarves and the Humans, this caused dissension in some Dwarven clans).
Thorgrim is then surprised to see that a few Dwarves of his clan have become adepts of this religion, he had not noticed they had painted its colours (light blue and white) on their shield.
Not willing to start a religious conflict in his own clan, he decides to accept this. He is even more surprised when an old warrior, hearing happily that he has no objection, deploys a banner of the saint on a spear!
The Bishop says he has come to look for the place in the mountains where the saint met the spirit who gave him religious inspiration.
Thorgrim, who was on his way to explore the other mountains, accepts to travel with the Bishop.
(Some traditionalist Dwarves in his troop, those called Duergar or Naintegralists, are unhappy of this).
They begin their journey, and a short time later they hear loud noises, and Goblins shouting...
They are a bit worried, as in the previous games there were lots of hostile Goblin warriors near there and they had a big howdah dragon with them (in fact an ankylosaurus).
Then they see a Goblin wolf rider coming at full speed ...and behind him a large dragon mounted by another Goblin! A few seconds later this second Goblin slips from the back of the beast and finds himself clinging to a chain he was using as reins.
They hear this Goblin shrieking : “Be a good boy, Kiki! Sit, Kiki! Sit!“ ...and the wolf rider shouting: “I had told you it's much more difficult with carnivores!“
Understanding the situation, Thorgrim, his Dwarves, and the Bishop, pretend to not notice and they avoid to move. Mitheglas's cavalyman and chariot, far behind, do the same.
The beast seems confused, and hesitates...
...and runs to attack the Dwarves, and eats one of them! The others surround it and eventually kill it.