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Author Topic: Scaling up Never mind the billhooks ?  (Read 792 times)

Offline happyhiker

  • Bookworm
  • Posts: 74
Scaling up Never mind the billhooks ?
« on: December 03, 2023, 03:50:29 PM »
I know some of you have played big battles with NMTBH, Eric the shed's look fantastic.

How do you give your self more orders ? Just make each commander have 3 or 5 or whatever ? Or do you add commanders and extra cards into the deck ?

I'd like to play 300 point battles, and be interested in peoples ideas.
« Last Edit: December 04, 2023, 10:23:53 AM by happyhiker »

Offline brunei35

  • Scientist
  • Posts: 276
Re: Scaling up Never mind the billhooks ?
« Reply #1 on: December 04, 2023, 01:08:56 PM »
'Eric' adds commanders and extra cards into the deck - he has made a specialist deck of all the protagonists in WoTR for the various battles that have been fought at the Shed.

You can see the deck in this photo

https://shedwars.blogspot.com/search/label/War%20of%20the%20Roses 

A name card goes behind each commander to ensure we know who we are!

Cheers
Tony


Offline Eric the Shed

  • Galactic Brain
  • Posts: 4214
    • The Shed Wars Experience
Re: Scaling up Never mind the billhooks ?
« Reply #2 on: December 04, 2023, 02:24:44 PM »
Thank you Tony....

The Shed uses our own custom deck of commanders with some battles featuring up to 20 commanders aside - mind you these tend to be the very big multiplayer games.

Personally I would keep to the same ratio that the rules suggest 2-3 commanders per 100 points - any fewer the game will grind down to become unplayable any more will take away the jeopardy of do I move or should I order versus command ranges nd number of units under control.

Wish you all the best with your 'big' battles

Eric the Shed

Offline happyhiker

  • Bookworm
  • Posts: 74
Re: Scaling up Never mind the billhooks ?
« Reply #3 on: December 04, 2023, 06:19:13 PM »
Personally I would keep to the same ratio that the rules suggest 2-3 commanders per 100 points - any fewer the game will grind down to become unplayable any more will take away the jeopardy of do I move or should I order versus command ranges nd number of units under control.

Ok, good point.

Love your wotr refight posts  they are inspirational.

 

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