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Author Topic: FFofL, how do you remove 'shock'?  (Read 320 times)

Offline Harry Faversham

  • Galactic Brain
  • Posts: 4019
FFofL, how do you remove 'shock'?
« on: December 24, 2023, 02:51:48 PM »
Our Crimbo wargame will be played with FFofL 'Galactic Heroes'. Remind me someone, how do you get rid of 'shock'?
 ???
"Wot did you do in the war Grandad?"

"I was with Harry... At The Bridge!"

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 2899
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: FFofL, how do you remove 'shock'?
« Reply #1 on: December 24, 2023, 03:23:01 PM »
Remind me someone, how do you get rid of 'shock'?

You have three options.
1. If your miniature spends both actions "resting," they can remove ONE shock or shaken marker (same thing -- just different terms).
2. You may choose to attempt to "roll off" the shock:
- result of 1 or below, figure flees the board, deciding to live to fight another day.
- result of 2-5, miniature still shaken, but may fall back 5" from enemy. End of figure's turn.
- result of 6-10, remove all Shock markers and have one action left over.
3. Have the figure act with a Queen of Spades (or Ace declared as a Queen of Spades), remove all shock and have two actions still left over.

Have fun with your games!

Mike Demana

 

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