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Author Topic: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6: 1st game)  (Read 17023 times)

Offline Mellal

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That saber tag, so cool !

Offline tomrommel1

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great buildings
In hoc signo vinces

Have a look at www.wargamesgazette.com

Offline Father Primus

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Thanks!

Painted some deathtroopers, protecting ISB Director Osmund Brennic. As my stormtroopers, these also are Wakes' clones with weapon- and headswaps + added ammo pouches and pauldrons.


Offline dijit

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Lovely work!  :-*

Offline Father Primus

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Lovely work!  :-*

Thanks!

Took some photos of a city district complete with all terrain elements made so far + wandering civilians:









Offline Malamute

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Great stuff :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline mikedemana

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Looks great...now time to play a game and post an AAR with that lovely board!

Mike Demana

Offline Father Primus

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Thanks! Hope to have a game soon.

Some heavy armor for the Imperial "Pacification" Division:




Offline jhonpog

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6 AT-ST)
« Reply #83 on: December 04, 2024, 11:58:06 PM »
very nice work father primus. I like how well planned your district board looks complete with scatter and civilians.  Imperial vehicles look great very inspiring cheers!

Offline tomrommel1

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6 AT-ST)
« Reply #84 on: December 05, 2024, 06:36:09 AM »
Very nice , indeed. Were do you get the 15mm figures from? 3d prints?

Offline Father Primus

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6 AT-ST)
« Reply #85 on: December 05, 2024, 01:05:51 PM »
Thanks!

Some models (like imperial officers) are converted metal miniatures, but mostly these are 3d-prints. Usually I convert free 3d-models from Thingiverse or Cults in Meshmixer. Some STL files are bought and also converted.

Offline Malamute

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6 AT-ST)
« Reply #86 on: December 06, 2024, 08:59:33 AM »
Lovely work ;D

Offline Father Primus

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6 AT-ST)
« Reply #87 on: December 09, 2024, 08:25:50 AM »
Tried 1st game of 15mm Star Wars using awesome Mantic Deadzone rules with home-made lists for Rebels and Imperials.

Unfortunately, on my way to the local club I suddenly found out that I forgot mousepad Deadzone gameboard at home. Almost broken by this discovery I was still able to run a game - bought a huge sheet of paper with a grid in a nearby hobby store and painted 3-inch squares by hand. It was still a bit ugly but acceptable.

Imperial stormtrooper force, supported by a mortar and a bunch of droids, advances into the neighbourhood in a seek&destroy mission.


Lonely deathtrooper descends from a shuttle on a far flank to capture objective.


Rebel infantry force, strengthened by a couple of wookies, flamethrower AT-RT and a heavy blaster advances from the south under intense mortar shelling, suffering casualties and disorder.


Both forces meet in the center of the board near the tallest building. Wookie finds a hidden cashe with a frag grenade and uses it immediately with great effect.


Imperials concentrate their firepower and cause heavy casualties on rebels, killing blaster crew, AT-RT and some troopers. Rebel grenade launchers proves to be extremely inaccurate hitting nothing for all the game.


Stormtroopers gain the high ground but are counter-attacked by wookies who quickly dismember imperials in a brutal Hth-combat. They even manage to snipe mortar crew with bowcaster, but are not lucky enough to destroy it.




Mortar retaliates, sending both wookies into a flight from the building roof.


Stormtroopers advance again, kill disordered and battered rebels, capture the highest position again and even manage to kill well hidden rebel leader with a well-placed grenade.


Rebels suffer crushing defeat with only a sole surviving wounded wookie. They had a chance to turn the tide in a middle of the battle, but some bad rolls and tactical decisions cost them a day.

Offline tomrommel1

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6: 1st game)
« Reply #88 on: December 09, 2024, 11:02:45 AM »
very nice AAR

Offline mikedemana

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Re: ...in a 15mm galaxy far-far away...(Star Wars proj. - upd. pg.6: 1st game)
« Reply #89 on: December 09, 2024, 04:40:12 PM »
Looks like a fun game. Way to persevere when you forgot the mat!

Mike Demana

 

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