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The Gunpowder Plot in Much Piddling in the Marsh

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Vagabond:
The Mad Lord Snapcase came north and we played a few games. this was one of them.


Much Piddling in the Marsh, home to a band of Parliament troops.


A musket shot at dawn startles Faulke the sentry.


The Royalists, need to destroy the Piddling garrisons powder supply.


The first wave of Royalists attack but warned by the musket shot their enemy react swiftly and fighting is fierce.


More of the Piddling garrison emerge from their slumber in the Ram Inn, weaving slightly they make their way to the far side of the village towards to sounds of fighting.


The first diversionary attack has failed but Sir Verity Snapcase has a second wave of men to fix the defenders in place.


As he runs towards the prize, and lights a fuse. Can he run fast enough to escape the unpredictable blast. Unpredictable in timing and blast area. A dry mouth time for the noble Lord.


Who knew he could run so fast. He didn't stop but just kept on running.


He escaped with only two of his command intact. Fear-Naught Murdo his Religious Advisor was surrounded and captured. Sir Verity is going to have to put a slight spin on his adventure to convince Oli C that the loss of so many men was worth a barrel of gunpowder, but if anyone can do it, Sir Verity Snapcase is the one man who can.

There is a full account of the fight in Much Piddling in the Marsh over on my Blog but you've got the gist of it if you read this far.

Thanks to McYellowbelly for the inspiration on the paving slabs.

Cheers

OSHIROmodels:
Love it  8)

Mad Lord Snapcase:
Loved every minute of playing it!   :-*

God save the King and a pox on Parliament!

Silent Invader:
Great stuff!

Mad Lord Snapcase:
There is also a lengthier version of the game over on Vagger's blog.

Well worth a read, when you have a minute.

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